Hey everyone!
Thanks to two great members of Bloody Rally Show community, we now have a couple of new wonderful translations for French (by Twolinks) and Dutch (by Houtworm)! The translations cover procedurally generated cutscene dialogues as well as all the interface texts.
More translations are coming! And if you are interested to help, please check out https://github.com/bloody-rally-show/translations for more details.
The patch also includes some other tiny fixes.
v1.4.0 (2020.04.30)
- Add French localization by Twolinks
- Add Dutch localization by Houtworm
- Fix Leaderboard entries sometimes not showing names that use larger non-ASCII characters
- Automatically split cutscene dialogs when br tag is present
- Add nearly complete support for CJK fonts (Chinese / Japanese / Korean)
- Add several missing characters from various languages
- Fix a mistype in translation key (tr.add_obj.barrel / .tip)
Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.
Game is currently in development, with Early Access release planned in end of December.
Planned features:
Split Screen Local Multiplayer for up to 4 players
Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
Different game modes (Race, Drift, Something with a lot of blood)
Steam Achievements
Leaderboards
Stats
Campaign Mode
Driver XP and level-up
Variety of different cars
Tunable cars
Stay tuned for updates!
MINIMAL SETUP
OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
Storage: 220 MB available spaceAdditional Notes: Potato friendly
RECOMMENDED SETUP
OS: Ubuntu 14.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)