Hey Racers!
Here goes one more minor update with a few small fixes and improvements.
There is also a new physics experiment to change Wind Resistance. Refer to this post for more details: https://steamcommunity.com/app/926860/discussions/0/2567564692456409875/#c2567564692459996839
Big thanks to Acierocolotl and Papagenox for reporting the bugs! I will always do my best to fix what I can, so if you got anything to report, please use Steam forums or Discord
v1.5.6 (2020.07.04)
- Fix a bug where restarting a race while having a completed mission would prevent it from completing again
- Fix flipping Campaign card would allow restarting a finished race
- Order video resolutions from highest to lowest
- Prevent target AI car getting a Force Field when Player has a mission to make sure AI car comes last
- Add an experiment to change Wind Resistance
Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.
Game is currently in development, with Early Access release planned in end of December.
Planned features:
Split Screen Local Multiplayer for up to 4 players
Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
Different game modes (Race, Drift, Something with a lot of blood)
Steam Achievements
Leaderboards
Stats
Campaign Mode
Driver XP and level-up
Variety of different cars
Tunable cars
Stay tuned for updates!
MINIMAL SETUP
OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
Storage: 220 MB available spaceAdditional Notes: Potato friendly
RECOMMENDED SETUP
OS: Ubuntu 14.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)