Hey everyone!
This new brush-up will allow creating more challenging tracks in Track Editor by placing walls and buildings much closer to the road! And you'll be able to see the latest news right in the main menu!
I also made generation notice always visible, because people would go to garage and wonder why things are lagging, while the heavy stage generation was running in the background.
And meanwhile BRS console ports are in the works, you can catch me on https://www.twitch.tv/dev_spajus working on a new base building game in space, called Stardeus. Also, devlogs are available in Kodo Linija YouTube channel.
v1.5.7 (2020.07.26)
- Make "What's New" panel show Steam news if network connection is available
- Allow placing walls and buildings much closer to the road in Track Editor
- Keep Campaign generation notice visible while navigating to Garage and other menus
Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.
Game is currently in development, with Early Access release planned in end of December.
Planned features:
Split Screen Local Multiplayer for up to 4 players
Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
Different game modes (Race, Drift, Something with a lot of blood)
Steam Achievements
Leaderboards
Stats
Campaign Mode
Driver XP and level-up
Variety of different cars
Tunable cars
Stay tuned for updates!
MINIMAL SETUP
OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
Storage: 220 MB available spaceAdditional Notes: Potato friendly
RECOMMENDED SETUP
OS: Ubuntu 14.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)