Patchnotes for todays (01.05.2016) update:
-Detroit Crashsite is now much brighter (Changed from night to sunrise)
-Winner circle is now working in Domination
-Coldfront A flag has been moved further away from the T spawn
-Fixed the notification for C in domination (Losing / enemy has c was wrong)
-Domination Announcer has new sounds in english (PLACEHOLDERS)
-Keys for switching scopes are now remappable
-VSync should now work properly
-Settings should now be saved in game when the level is changed
Known Issues:
-Riverside Railway Spawn Camera wrong positioned (above the map)
Regarding optimization:
We will spend the whole next week on improving the games performance, stay tuned!
WARNING: THIS GAME IS AN EARLY ACCESS ALPHA VERSION. PLEASE DO NOT BUY UNLESS YOU ARE PREPARED TO DEAL WITH SERIOUS ISSUES AND INTERRUPTIONS OF GAMEPLAY Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content: Maps:
Blackout - A close quarters map set in a residental area construction site
Riverside Railway - A larger map set near an industrial area, under a railway
Harbor - A harbor, not much to say about it
Some things that you should know:
Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
AK12
M4A1
M98B
MP5SD
MPX
USP
SCAR-L
STG44 / MP44
Upcoming Weapons (Coming soon):
MP40
RSASS
Nova
Game modes:
Deathmatch
Team Deathmatch
Domination
Bot Survival
Zombie Survival
MINIMAL SETUP
Memory: 5 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
RECOMMENDED SETUP
Memory: 8 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!