Next Update: 13.05.2016
Patchnotes for todays update:
*Fixed columns on Blackout
*Fixed bench LODs on Blackout
*Added new AA option: FXAA
*FoV is now updating when you have selected Knife/Grenades/Bomb
*Fixed a bug where settings wouldn't be saved because Steamworks shutdown already
*Moved the level icon a bit to the right (>19 were clipping)
*Leveling achievements are now working properly
*Extended Menu -> Singleplayer, Coop (Does not do anything at the moment), Multiplayer
-> You can now play with bots completely offline (Survival)
*Added Singleplayer Bot Survival Mode
-> At the moment you will only be attacked by simple bots, tell us what enemies you would like to see (Need to fit in the setting though)
-> The mode will be ported to multiplayer (Coop) soon!
-> For now you will spawn with your first class (Class 1), Iteration 2 will include a money system and a weapon shop
-> You can replenish ammunition at your spawn
-> Health resets when a new round starts
-> For now the game just ends and sends you back to the main menu, this will be changed later
*Player count on dedicated servers should now be displayed correctly
WARNING: THIS GAME IS AN EARLY ACCESS ALPHA VERSION. PLEASE DO NOT BUY UNLESS YOU ARE PREPARED TO DEAL WITH SERIOUS ISSUES AND INTERRUPTIONS OF GAMEPLAY Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content: Maps:
Blackout - A close quarters map set in a residental area construction site
Riverside Railway - A larger map set near an industrial area, under a railway
Harbor - A harbor, not much to say about it
Some things that you should know:
Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
AK12
M4A1
M98B
MP5SD
MPX
USP
SCAR-L
STG44 / MP44
Upcoming Weapons (Coming soon):
MP40
RSASS
Nova
Game modes:
Deathmatch
Team Deathmatch
Domination
Bot Survival
Zombie Survival
MINIMAL SETUP
Memory: 5 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
RECOMMENDED SETUP
Memory: 8 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!