Happy friday the 13th! Next Update: 20.5.2016 Next Update will include mainly bug fixes, general improvements and a gun store for the Wave Survival mode Patchnotes for todays update: *Translated more parts into Czech *More LOD models *Optimized a few scripts *First launch volume bug should be fixed *Blackout is now available for Wave Survival mode *COOP: Now you can play Wave Survival mode with your friends. -> Click on COOP and Invite them to your lobby, then start a game. They will automatically try to join you. -> At the moment you will automatically leave the lobby when you switch to singleplayer or multiplayer. In the future Multiplayer lobbies will also be possible. *Clients will now go directly back to the main menu instead of the loading menu. *Fixed a bug where the Class Editor would stay open when switching to Singleplayer *You now always spawn with the M4 and USP in wave survival mode, in preparation for the gun store *Changed scale of the ammunition supply (Future Gun Store) *Added Zeus Debug info to the game selection screen (If everything says 'Yes' you should be completely fine, if not there might be connecting issues) *Added 2 new Achievements for the Wave Survival mode (5 and 15 rounds) *Removed mouse smoothing (Will be readded as an option for those who want it later) *Coldfront remastering began (~60% done) PS: You can switch between Singleplayer, COOP and Multiplayer by clicking on the Logo in the upper left of the main menu As always, expect issues and please report them, thank you! We are also open for suggestions so if you have any put them in the comments below! More enemies for the wave survival mode will follow soon, the first one to come is the suicide bomber
[ 2016-05-13 18:47:44 CET ] [ Original post ]
🕹️ Partial Controller Support
- Police Infinity Linux 64 bit [5.12 G]
- Vengeance Supporter Pack
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
- Blackout - A close quarters map set in a residental area construction site
- Riverside Railway - A larger map set near an industrial area, under a railway
- Harbor - A harbor, not much to say about it
Some things that you should know:
- Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
- Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
- AK12
- M4A1
- M98B
- MP5SD
- MPX
- USP
- SCAR-L
- STG44 / MP44
- MP40
- RSASS
- Nova
Game modes:
- Deathmatch
- Team Deathmatch
- Domination
- Bot Survival
- Zombie Survival
- Memory: 5 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
- Memory: 8 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
[ 6102 ]
[ 842 ]