https://www.youtube.com/watch?v=YtWDuBbps28
Next Update: 3.6.2016 (Menu & Player improvements, new content)
Patchnotes for todays update:
*Cars are now a bit more reflective
*New, better looking and better performing grass for Blackout (+ ~10 FPS)
*Bots should now be able to see & shoot through fences
*Menu Improvements:
*Added Click Sounds
*Added Hover Sounds
*Weapon Controllers are now disabled when they are unused (For example not selected or its a remote player)
*M98B now has 10 instead of 5 bullets
*Fixed M98B fire sound
*Pause Menu Changes:
*HUD is now rendered behind the menu
*Added Click Sounds
*Added Hover Sounds
*Increased Blackout Ambient Volume
*New firing sounds for M4A1
*Weapons are now displayed in the lower right
*Switching weapons with mouse wheel is now possible
*New announcer sounds for domination (English)
*Fixed Navmesh on Blackout (AI could walk through some objects)
*New Movement rattle sound for normal walking
*Added a new map: Harbor (Formerly called "Sunset")
The new weapons:
MP40, StG44 and RSASS will be added in the next updates as they are not done yet.
Known Issues:
*Enemies in survival mode are always "out of cover" on clients
*Can not shoot through fences on Harbor
*Fences are still not working properly for AI enemies
WARNING: THIS GAME IS AN EARLY ACCESS ALPHA VERSION. PLEASE DO NOT BUY UNLESS YOU ARE PREPARED TO DEAL WITH SERIOUS ISSUES AND INTERRUPTIONS OF GAMEPLAY Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content: Maps:
Blackout - A close quarters map set in a residental area construction site
Riverside Railway - A larger map set near an industrial area, under a railway
Harbor - A harbor, not much to say about it
Some things that you should know:
Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
AK12
M4A1
M98B
MP5SD
MPX
USP
SCAR-L
STG44 / MP44
Upcoming Weapons (Coming soon):
MP40
RSASS
Nova
Game modes:
Deathmatch
Team Deathmatch
Domination
Bot Survival
Zombie Survival
MINIMAL SETUP
Memory: 5 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
RECOMMENDED SETUP
Memory: 8 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!