https://www.youtube.com/watch?v=LpGkh1eD1dM Next Update: 23.6.2016 Patchnotes for todays update: Police Infinity is now available for Mac. *Added four new character voices (Might be replaced in the future) *Fixed a bug where reload animation would not play after aborting reloading via sliding *Fixed not being able to shoot through fences on Harbor *Fixed attachments not following SCAR-L animations in third person *Fixed colliders on Harbor *Fixed SCAR-L not showing up in the Killfeed *Fixed third person blood decals not showing up for other players *Fixed a bug where the class editor would stay opened when it shouldnt *Fixed the score clipping through the timer *Improved performance by disabling unneeded animators *Fixed SCAR-L third person fire sound falloff curve *The new Domination announcer is now also used for Resistance *Steam Profile Pictures should now be drawed normally *Improved Main Menu navigation (You can now go back by pressing escape, if you have any suggestions for improvements on this, please tell us!) *Improved the saving of classes and settings, those should now not be lost anymore *Improved AK12 silenced fire sounds *Improved MPX silenced fire sounds *Improved M4A1 silenced fire sounds *Kobra sight is now available for M4A1 *Kobra sight is now available for MPX *Kobra sight is now available for M98B *Silencer is now available for SCAR-L *Shooting while sliding / vaulting is not possible anymore *New class selection screen which also previews the selected class *New COOP / Singleplayer map / gamemode select screen *Scrollbar in the control remap screen is now on the right side *Flashlight key is now rebindable and should not work anymore when the cursor is not locked *Increased scroll sensitivity *Temporarily removed Coldfront and Detroit Crashsite (Both will return, completely remade) *You can now buy frag grenades in the gun store *Server browser font updated & scaled down Zombie Content Update (First big content update of many to come!): *Added a new weapon: Sturmgewehr 44 *Added two new sights: *Holographic sight (Available for all except MP5SD / StG44) *PKA-S (Available for all except MP5SD / StG44, sight will probably change looks in the future) *Remade Riverside Railway *Main feature: Zombie survival mode -> Featuring one map at the moment, more will be added soon! -> Urban Checkpoint *Added a buylog: In the upper right you can now see if a player bought something PS: The order of the controls changed, it might be required to reset your controls Also, we'd like to know what you guys want us to work on next, tell us in the comments below!
[ 2016-06-17 21:49:38 CET ] [ Original post ]
🕹️ Partial Controller Support
- Police Infinity Linux 64 bit [5.12 G]
- Vengeance Supporter Pack
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
- Blackout - A close quarters map set in a residental area construction site
- Riverside Railway - A larger map set near an industrial area, under a railway
- Harbor - A harbor, not much to say about it
Some things that you should know:
- Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
- Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
- AK12
- M4A1
- M98B
- MP5SD
- MPX
- USP
- SCAR-L
- STG44 / MP44
- MP40
- RSASS
- Nova
Game modes:
- Deathmatch
- Team Deathmatch
- Domination
- Bot Survival
- Zombie Survival
- Memory: 5 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
- Memory: 8 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
[ 6102 ]
[ 842 ]