




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
If you havent yet, grab your copy now, while it's cheap! For 7.99€ during the Summer Sale. Also don't forget to subscribe if you want to stay up to date with the latest Police Infinity updates! https://www.youtube.com/watch?v=igKhE96bOQY Next Update: 1.7.2016 Patchnotes for todays update: *Inititally we did not want to do this but since many wanted it, we added hitmarkers for the multiplayer. *Massive Performance Improvements *Added Bots for Multiplayer (At the moment 5 bots are added instead of 5 players, in the future bots will dynamically replace players, like in CS:GO) *Fixed floating objects on Riverside Railway *Fixed water on Riverside Railway *Fixed tank LODs on Riverside Railway *Decreased holographic sight aim fov from 50 to 40 *Decreased koba sight aim fov from 60 to 50 *MP5SD sight now available: -ACOG + Reddot -Kobra sight -Holographic sight *Scaled down "Initializing Session" *MP5SD now has a proper shoot animation for aimed state *Moved the class editor button *New achievement icons for Wave/Zombie survival mode *Temporarily disabled PKA-S selection (You can still use it if you had it selected before) *Dummies for wave survival mode now have a proper model (NOTE: You're not fighting against terrorists in that mode, or criminals, lore will be established later). *M98B now zooms in properly *Reworked sight positions *Quit button now actually quits the game *Area 314 is not forced anymore for the map vote screen Known issues: *The new enemy model for wave survival does not have its specular map applied, it looks kind of ugly at the moment, but it's only a minor issue.
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