Hello everyone! After a slight delay, Guts & Glory Iteration 1 is finally here. https://www.youtube.com/watch?v=U9rLsjTO71I Changelog: *New Loadout menu, a lot smoother, more open & easier to u se *New rang logos *Weapons must now be unlocked in order to be used, check the loadout menu for the required levels (If you haven't unlocked them already) *New camera transition for spawn, respawn and going back to level camera *Added: Gore -Iteration 1 offers upon death dismemberment with normal weapons -Check the settings for blood amount, blood time and ragdoll time *Removed USP *Added PX4 (Replaces USP) *Fixed a lot of smaller bugs *Dedicated Server performance was improved *Performance should also be improved *Chat was improved *Fixed the bug with the killfeed being behind the Scoreboard (Now it will always be under the scoreboard) *Hipfire inaccuracy for all weapons is increased *Coop store is now mapped to B *Coop ingame hints (Open shop + use airstrikes) *Replaced input system -Mouse Smoothing should now be gone *Low resolution fullscreen color bug is fixed (Engine upgrade) We now have a public Trello board where you can see all bugs that are currently known, if you find any that are not listed there, please tell us in the Steam forums: https://trello.com/b/PgFQ91Z6/vengeance-known-bugs Regarding the new bot movement that you might have seen in one of the Devlogs, it has not made it into this update but it will be released soon (No date yet.)
[ 2017-01-02 17:37:42 CET ] [ Original post ]
🕹️ Partial Controller Support
- Police Infinity Linux 64 bit [5.12 G]
- Vengeance Supporter Pack
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
- Blackout - A close quarters map set in a residental area construction site
- Riverside Railway - A larger map set near an industrial area, under a railway
- Harbor - A harbor, not much to say about it
Some things that you should know:
- Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
- Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
- AK12
- M4A1
- M98B
- MP5SD
- MPX
- USP
- SCAR-L
- STG44 / MP44
- MP40
- RSASS
- Nova
Game modes:
- Deathmatch
- Team Deathmatch
- Domination
- Bot Survival
- Zombie Survival
- Memory: 5 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
- Memory: 8 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
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