It's finally here, Vengeance Version 0.3.0.0
One big step closer to Beta.
https://www.youtube.com/watch?v=DVEar569ork
What's new?
Added:
-New Weapons:
-AKM
-MP40
-New Language: Turkish
-Hit reaction
-Partial controller support. Some parts of the game do not function with it yet. Xbox 360 Glyphs are supported, more will be added in later iterations
-Most of the time the controller needs to be connected before you start the game
-A better loading screen that fades in and displays a picture of the next map and its name
Modified:
-Area 314 completely new
-Remade Blackout
-Added a train that occasionally drives through
-Harbor completely new
-Legend improved lighting and more props
-Hardpoint improved lighting
-Decreased armor effectiveness
-Almost completely new Main Menu
-In the new menu, the loading time that was directly at the beginning before is now after you continued from the title screen
-Language improvements:
-German, Russian and Czech quality has been improved
-*Almost* the whole game is now localized
-Completely redone the recoil system. It is now much more challenging than it was before
-Gone back to the old input system which works much better now.
Removed:
-Trench
-Paintball
Fixed:
-Lots of smaller bug fixes
-Ingame UI is now based on 1280x720 instead of 800x600 which makes it much better on widescreen
-Fixed PX4 putaway animation
-Fixed PX4 first draw transition
-Fixed MP5 sights
-Steam Status will now update properly for everyone
As always if you find any bugs, please report them.
Check here for currently known bugs:
https://trello.com/b/PgFQ91Z6/vengeance-known-bugs
We would really appreciate it you would spread the word about the update / the game!
Check out our Facebook page for more regular screenshots of upcoming content:
https://www.facebook.com/314artsvengeance/
We also have an official discord server now, feel free to join and have a friendly chat! If you have issues we will be able to help much quicker here. From time to time we also post exclusive previews to get your feedback before its out.
https://discord.gg/NQgqsdn
WARNING: THIS GAME IS AN EARLY ACCESS ALPHA VERSION. PLEASE DO NOT BUY UNLESS YOU ARE PREPARED TO DEAL WITH SERIOUS ISSUES AND INTERRUPTIONS OF GAMEPLAY Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content: Maps:
Blackout - A close quarters map set in a residental area construction site
Riverside Railway - A larger map set near an industrial area, under a railway
Harbor - A harbor, not much to say about it
Some things that you should know:
Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
AK12
M4A1
M98B
MP5SD
MPX
USP
SCAR-L
STG44 / MP44
Upcoming Weapons (Coming soon):
MP40
RSASS
Nova
Game modes:
Deathmatch
Team Deathmatch
Domination
Bot Survival
Zombie Survival
MINIMAL SETUP
Memory: 5 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
RECOMMENDED SETUP
Memory: 8 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!