Hello everyone! After the delay, it's finally here:
Added:
-New Language: Italian
Modified:
-Damage taking effect intensity reduced
-Hit reaction intensity reduced
-Spray lighting improved (They don't shine anymore)
Fixed:
-Urban Checkpoint floating models fixed
-Urban Checkpoint invisible wall missing fixed
-Harbor old spawns fixed
-Votes not getting reset fixed
-Blackout pipes not navmeshsed fixed
-Shelter objects lighting fixed
-Train object not having a collider fixed
-RSASS third person fixed
-Czech language fixed
-Fixed a few achievements not working
-Fixed Sky Color
Improvements:
-Improved startup time
I will publish some devlogs soon about new stuff on my YouTube channel, check it out if you want:
https://www.youtube.com/user/themars2011
WARNING: THIS GAME IS AN EARLY ACCESS ALPHA VERSION. PLEASE DO NOT BUY UNLESS YOU ARE PREPARED TO DEAL WITH SERIOUS ISSUES AND INTERRUPTIONS OF GAMEPLAY Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content: Maps:
Blackout - A close quarters map set in a residental area construction site
Riverside Railway - A larger map set near an industrial area, under a railway
Harbor - A harbor, not much to say about it
Some things that you should know:
Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
AK12
M4A1
M98B
MP5SD
MPX
USP
SCAR-L
STG44 / MP44
Upcoming Weapons (Coming soon):
MP40
RSASS
Nova
Game modes:
Deathmatch
Team Deathmatch
Domination
Bot Survival
Zombie Survival
MINIMAL SETUP
Memory: 5 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
RECOMMENDED SETUP
Memory: 8 GB RAM
Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!