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Hello everyone, because of a very critical bug we are releasing the update earlier than we planned to. Not everything that was reported so far has been fixed but this was too important to wait any longer. Fixed: -Kobra Scope on StG44 -Reddot on MPX -Credits not going up far enough -Getting stuck in Trees -Loadout bug when reaching team level 4 on either team -Invisible wall on village -Invisible walls on other objects -Player count not being displayed correctly -Ping fix -Reflection probe on village Modified: -Player count is now 8 instead of 10, tell us if you like it better that way or if you would like to return to more players -Reduced smoke -Increased Chat lifetime -Added testers to credits
[ 2017-10-28 18:40:02 CET ] [ Original post ]
🕹️ Partial Controller Support
- Police Infinity Linux 64 bit [5.12 G]
- Vengeance Supporter Pack
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
- Blackout - A close quarters map set in a residental area construction site
- Riverside Railway - A larger map set near an industrial area, under a railway
- Harbor - A harbor, not much to say about it
Some things that you should know:
- Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
- Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
- AK12
- M4A1
- M98B
- MP5SD
- MPX
- USP
- SCAR-L
- STG44 / MP44
- MP40
- RSASS
- Nova
Game modes:
- Deathmatch
- Team Deathmatch
- Domination
- Bot Survival
- Zombie Survival
- Memory: 5 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
- Memory: 8 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
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