▶
About Version 0.6
It has been a long, long time since you last heard from us but we asserted that this game will be finished. Today is the day! Not the update release day but it won't be another year until this update hits the light of day. https://www.youtube.com/watch?v=Se2A3wBLIL8
Due to the unavailability of servers, we chose to change our networking to a more battle proven and known one. The biggest advantage is that this change and many others mean a huge performance increase and no more connection issues to games. However, worry not! We won't be changing the core gameplay very much, however, there are certain team-based features that will be removed. Since Vengeance, in its core, is a one-man game, these features do not make much sense and will be replaced by other, more one-man oriented features. Classes, more specifically the "medic" and "supporter" have been removed. Every player will now spawn with a one-time heal utility ("syringe"). The absence of the so called "supporter" will probably not be noticed, however, it will be replaced by ammo crates that are placed on every map which can be used to restock your ammo. Ammo drops by players will stay but give less ammo. They will be supplemented by medikits that work in a similar manner.
In our absence, we have not been doing nothing. Our quality level in terms of map graphical fidelity has drastically improved. That, however, means all maps will be removed and replaced by new ones. Currently, we are working on 5 different maps with different layouts. The first map is also still a work in progress so you can give us some feedback there.
Vengeance's armory will be supplemented where it was lacking. Heavy guns and more shotguns. Here are some examples:
All new user interface. We can't show you anything yet - but let us assure you it will be much more streamlined and less complicated. See you!
[ 2019-01-13 19:37:48 CET ] [ Original post ]
~The silence has been broken~
It has been a long, long time since you last heard from us but we asserted that this game will be finished. Today is the day! Not the update release day but it won't be another year until this update hits the light of day. https://www.youtube.com/watch?v=Se2A3wBLIL8
Technical changes
Due to the unavailability of servers, we chose to change our networking to a more battle proven and known one. The biggest advantage is that this change and many others mean a huge performance increase and no more connection issues to games. However, worry not! We won't be changing the core gameplay very much, however, there are certain team-based features that will be removed. Since Vengeance, in its core, is a one-man game, these features do not make much sense and will be replaced by other, more one-man oriented features. Classes, more specifically the "medic" and "supporter" have been removed. Every player will now spawn with a one-time heal utility ("syringe"). The absence of the so called "supporter" will probably not be noticed, however, it will be replaced by ammo crates that are placed on every map which can be used to restock your ammo. Ammo drops by players will stay but give less ammo. They will be supplemented by medikits that work in a similar manner.
Map changes
In our absence, we have not been doing nothing. Our quality level in terms of map graphical fidelity has drastically improved. That, however, means all maps will be removed and replaced by new ones. Currently, we are working on 5 different maps with different layouts. The first map is also still a work in progress so you can give us some feedback there.
Weapons
Vengeance's armory will be supplemented where it was lacking. Heavy guns and more shotguns. Here are some examples:
User Interface
All new user interface. We can't show you anything yet - but let us assure you it will be much more streamlined and less complicated. See you!
[ 2019-01-13 19:37:48 CET ] [ Original post ]
Police Infinity
314 Arts
Developer
314 Arts
Publisher
2020-04-29
Release
Game News Posts:
84
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(312 reviews)
The Game includes VR Support
Public Linux Depots:
- Police Infinity Linux 64 bit [5.12 G]
Available DLCs:
- Vengeance Supporter Pack
WARNING: THIS GAME IS AN EARLY ACCESS ALPHA VERSION. PLEASE DO NOT BUY UNLESS YOU ARE PREPARED TO DEAL WITH SERIOUS ISSUES AND INTERRUPTIONS OF GAMEPLAY
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
Some things that you should know:
Weapons:
Game modes:
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
- Blackout - A close quarters map set in a residental area construction site
- Riverside Railway - A larger map set near an industrial area, under a railway
- Harbor - A harbor, not much to say about it
Some things that you should know:
- Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
- Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
- AK12
- M4A1
- M98B
- MP5SD
- MPX
- USP
- SCAR-L
- STG44 / MP44
- MP40
- RSASS
- Nova
Game modes:
- Deathmatch
- Team Deathmatch
- Domination
- Bot Survival
- Zombie Survival
MINIMAL SETUP
- Memory: 5 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
- Memory: 8 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
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