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Roadmap 2021 & Happy New Year!
First of all, we wish all of you a happy new year. Stay healthy and enjoy 2021 by playing a few new games! At the moment we are hard working on a lot of stuff, from Vengeance to Projekt Z! But in this post, we want to focus a bit on Vengeance.
Maybe some of you think that we are done with the support of Vengeance but that's not right. At the moment we are working on the Xbox version and the 2.0 version of Vengeance. We think even if we have no players currently playing on a daily basis, it is fun to play against bots. The plan is to give Vengeance a big overhaul in some parts like UI/UX, Maps, Weapons, etc. Vengeance 2.0 will be a normal Vengeance update (so it's completely free for existing customers). We are planning to release update 2.0 in Q2 of 2021. The QA & Support for Vengeance Update 2.0.0 Vengeance Update 2.0 will be released on PC (Windows, Linux) and Xbox, which means that we have to test the game a lot on other platforms. With Vengeance 2.0 we want to focus a lot more on the Linux build than before because we think that that was the biggest problem in the last versions we've released. The testing OS for that is Ubuntu because according to steam data it is the most used OS on Linux for Vengeance. The support of vengeance after version 2.0 depends on the success of the update, if we see that people are enjoying the game as much as we do more content updates will be released. But don't forget that we are also working on our new game Projekt Z and that working on two games is a lot of work for an indie studio like us! Better Quality At the moment we are not happy with a few things in Vengeance, for example, the scopes, maps, and some parts of the game design. We think after 5 years of working on a game we had some big changes in our vision of what we want to create. Because of that, we will remove some parts of the game in version 2.0 We don't want to have content in Vengeance just for saying that we have a lot, which means that we will remove some parts of the game for the whole quality of vengeance. The Roadmap for Vengeance
If you guys like what we are doing and you want to support future content/games we give you the option to buy our Supporter Pack, you will get:
[previewyoutube=zVOZgyUPxVw;full][/previewyoutube]
[ 2021-01-02 22:42:01 CET ] [ Original post ]
Hey Soldiers,
First of all, we wish all of you a happy new year. Stay healthy and enjoy 2021 by playing a few new games! At the moment we are hard working on a lot of stuff, from Vengeance to Projekt Z! But in this post, we want to focus a bit on Vengeance.
Road to Vengeance Update 2.0.0
Maybe some of you think that we are done with the support of Vengeance but that's not right. At the moment we are working on the Xbox version and the 2.0 version of Vengeance. We think even if we have no players currently playing on a daily basis, it is fun to play against bots. The plan is to give Vengeance a big overhaul in some parts like UI/UX, Maps, Weapons, etc. Vengeance 2.0 will be a normal Vengeance update (so it's completely free for existing customers). We are planning to release update 2.0 in Q2 of 2021. The QA & Support for Vengeance Update 2.0.0 Vengeance Update 2.0 will be released on PC (Windows, Linux) and Xbox, which means that we have to test the game a lot on other platforms. With Vengeance 2.0 we want to focus a lot more on the Linux build than before because we think that that was the biggest problem in the last versions we've released. The testing OS for that is Ubuntu because according to steam data it is the most used OS on Linux for Vengeance. The support of vengeance after version 2.0 depends on the success of the update, if we see that people are enjoying the game as much as we do more content updates will be released. But don't forget that we are also working on our new game Projekt Z and that working on two games is a lot of work for an indie studio like us! Better Quality At the moment we are not happy with a few things in Vengeance, for example, the scopes, maps, and some parts of the game design. We think after 5 years of working on a game we had some big changes in our vision of what we want to create. Because of that, we will remove some parts of the game in version 2.0 We don't want to have content in Vengeance just for saying that we have a lot, which means that we will remove some parts of the game for the whole quality of vengeance. The Roadmap for Vengeance
Supporter Pack
If you guys like what we are doing and you want to support future content/games we give you the option to buy our Supporter Pack, you will get:
- New M4 Variant (Same Animation/Reload Speed/Damage etc.)
- Vengeance Supporter Callsign
- Golden Name in the Scoreboard
Our New Project!
[previewyoutube=zVOZgyUPxVw;full][/previewyoutube]
[ 2021-01-02 22:42:01 CET ] [ Original post ]
Police Infinity
314 Arts
Developer
314 Arts
Publisher
2020-04-29
Release
Game News Posts:
84
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(312 reviews)
The Game includes VR Support
Public Linux Depots:
- Police Infinity Linux 64 bit [5.12 G]
Available DLCs:
- Vengeance Supporter Pack
WARNING: THIS GAME IS AN EARLY ACCESS ALPHA VERSION. PLEASE DO NOT BUY UNLESS YOU ARE PREPARED TO DEAL WITH SERIOUS ISSUES AND INTERRUPTIONS OF GAMEPLAY
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
Some things that you should know:
Weapons:
Game modes:
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
- Blackout - A close quarters map set in a residental area construction site
- Riverside Railway - A larger map set near an industrial area, under a railway
- Harbor - A harbor, not much to say about it
Some things that you should know:
- Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
- Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
- AK12
- M4A1
- M98B
- MP5SD
- MPX
- USP
- SCAR-L
- STG44 / MP44
- MP40
- RSASS
- Nova
Game modes:
- Deathmatch
- Team Deathmatch
- Domination
- Bot Survival
- Zombie Survival
MINIMAL SETUP
- Memory: 5 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
- Memory: 8 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
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