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Final Chapters Update Hotfix

April 1, 2020 Sword Mans version 1.4.1 A small issue with controller support was brought to my attention and fixed.

Bug Fixes


  • Fixed a bug where the pause menu in the campaign intro and resolution levels weren't usable with a controller.


[ 2020-04-01 21:01:18 CET ] [ Original post ]

Final Chapters Update

March 30, 2020 Sword Mans version 1.4. The story of Sword Mans is complete! Its been a long time since Ive done any updates at all, so I want to make sure this update is a big one. The campaign has finally been finished with the last three chapters! The length of the campaign has doubled in a single update!

Bug Fixes:


  • Fixed an error where the co-op campaign text would sometimes be cut off in some resolutions.
  • Fixed a bug where the next campaign level would sometimes not unlock.
  • Fixed a bug which caused a boss to fire too many fireballs.
  • Fixed a bug where the bosses' health in arena mode would be more than the value on the healthbar (you're welcome).

General Changes:


  • Adjusted some sound balancing for some sound effects. Most notably fire and explosion sounds.
  • Added unique boss images to each of the bosses healthbars.
  • Added new bosses to the arena. Some are harder, good luck!
  • Raised the ceiling height for all arena maps.

New Stuff:


  • New campaign chapter: Chapter 4!
  • New campaign chapter: Chapter 5!
  • New campaign chapter: Chapter 6!
  • Each chapter of the campaign is unlocked once you beat the previous chapter.
  • New versus mode: Combined. Before you could play sword mans or gun mans, now you can play both at the same time! Look for the setting in the versus options page.
With these three chapters, the campaign has finally been completed. Today marks 2 years since Sword Mans was released, so it's been a long time coming. Sadly, this is also the last big content update I have planned. If you find bugs or have suggestions, feel free to reach out to me at bypassgamestudios@gmail.com or using the steam community hub. I have other games planned, so if you're interested follow @bypass_games on twitter or keep your eyes peeled for other updates on steam. I hope you enjoy Sword Mans in its final form, I know I had a blast making it! Thanks!


[ 2020-03-30 17:00:16 CET ] [ Original post ]

Final Chapters Update Incoming

It's been a long time since the last update, so I want this to be a big one. The co-op campaign is finally coming to a conclusion! Currently the update is scheduled for this month, March 30th! Also be prepared for a sale starting around then. Keep your eyes peeled for more information. Until then, here's a small teaser:
You may recognize parts of this, but other parts might seem new...


[ 2020-03-16 21:56:37 CET ] [ Original post ]

Steam Remote Play Together is Amazing

I finally got around to testing Steam Remote Play Together for Sword Mans, and I'm completely astounded at how seamlessly it worked. I've always thought that Sword Mans was best experienced as a local multiplayer game, but it's not always easy to get 2-4 people in the same room whenever you want. Now you can invite your friends via steam and they don't even need to own the game. This is such a dramatic leap forwards for couch multiplayer games, especially for busy independent developers like myself. So give it try!


[ 2019-12-11 02:55:10 CET ] [ Original post ]

Update: July Bug Fixes

The worst part about summer is all the bugs that come out. Thankfully, we don't have to deal with quite as many after this update.

Bug Fixes:


  • The main menu items are now correctly selected when starting the game with a controller.
  • The bridge on the Bridge stage is 25% more bridge like. You can now almost cross the bridge without falling through.
  • Fixed a bug where the boost meter would sometimes keep draining after you stopped boosting.
Hopefully this makes your summer a little more enjoyable, have fun! Keep an eye out for more content coming "soon."


[ 2019-07-28 00:31:51 CET ] [ Original post ]

Sword Mans 75% off until July 9th!

You read that right, 75% off for the Steam Summer Sale! That puts Swords Mans at only $2.49, a record low! If you haven't bought it already, now's the best time. The Summer Vacation to Hell update just came out, so enjoy the new content. As always, have fun! Go team Corgi!


[ 2019-06-25 20:56:06 CET ] [ Original post ]

Update: Summer Vacation to Hell

June 24th, 2019 Sword Mans version 1.3.3
Welcome to hell! This summer sure is hot, and dangerous. Enjoy this brand new Arena stage with a brand new unique enemy type, imps! Imps will only appear in the Hell stage, you'll recognize them by their tiny stature, red skin, and flaming heads.

New Stuff:


  • Added Hell, a new Arena mode stage. Play against the furious fire spewing imps in the endless arena. Use the fire trap to your advantage, but watch out for falling fireballs!
  • New Hat: Horns, to display your inner demon.
  • New Misc item: Devil Tail, fresh off the devil himself.
You'll get both of these new items just for launching the game in the next two weeks. As always, have fun! Also, keep an eye out for a Sword Mans sale coming soon, tell your friends!


[ 2019-06-25 03:25:49 CET ] [ Original post ]

Update: Unity 2019

May 31, 2019 Sword Mans version 1.3.2 The biggest change in this update was an upgrade to Unity 2019. There were a number of bugs that came with the upgrade, but I think I got them all ironed out. However if you find any new bugs, let me know. You can email bypassgamestudios@gmail.com or make a post on the user forums about it. In addition, I have a few minor improvements. Here's the patch notes.

New Stuff:


  • Upgraded to Unity 2019, a much needed upgrade. There aren't many noticeable changes, but there are many back end changes that were needed.

Adjustments:


  • Added some improvements to the campaign UI.
  • When a chapter is completed, you now have the option to continue to the next chapter or go back to the main menu (previously you were forced back to the menu).
  • Added chapter titles to the beginning and end of each chapter.

Bug Fixes:


  • Fixed a bug where the AI players would not aggro at the appropriate distance when using the crossbow.
  • Fixed a bug where the shop menu would sometimes cover up items in certain resolutions.
As always, have fun and keep your eyes peeled for the next update!


[ 2019-05-31 21:17:31 CET ] [ Original post ]

Update: Gun Mans, Part 2

April 3, 2019 Sword Mans version 1.3.1 Well Gun Mans has been fun, but April Fools is over and I think it's time we put the swords back in Sword Mans. But if you ever have the urge to play Gun Mans again, it'll be an option in the versus menu from now on. When starting a versus game, select options and turn on "Play Gun Mans" to turn all the swords back into guns.

New Stuff:


  • Put the swords back.
  • Added the option to play Gun Mans in versus mode whenever you want. The pistol, revolver, uzi, shotgun, crossbow, sniper rifle, tommy gun, LMG, grenade launcher, and rocket launcher are all still available when this option is enabled.

Adjustments


  • Reordered the menus so you customize your sword mans just before starting the game. This seems more intuitive overall and allows you to choose if you're playing Gun Mans or Sword Mans before you select equipment.
I hope you have fun with this new mode!


[ 2019-04-04 03:18:09 CET ] [ Original post ]

Update: Gun Mans!

April 2, 2019 Sword Mans version 1.3.0 Happy April Fools! You thought the update was coming yesterday but you were fooled! Haha, yeah that's it (please don't read into it any further). Anyways, Sword Mans has taken a giant leap into the future. Your familiar sword wielding mans will now be wielding guns!

New Stuff


  • All swords have been replaced with guns.
    • Pistol: A very quick semiautomatic weapon.
    • Revolver: A much higher damage, but slower gun.
    • Uzi: Very fast fire rate and fully automatic.
    • Shotgun: Slow fire rate, but shoots out multiple projectiles.
    • Crossbow: So what if it's not a gun?
    • Sniper Rifle: Long range with laser sights for improved accuracy.
    • Tommy Gun: Automatic rifle with a drum magazine.
    • LMG: A heavy automatic weapon with a laser sight.
    • Grenade Launcher: Fires an grenade that explodes on impact.
    • Rocket Launcher: Launches a rocket that travels in a straight line.
  • New Cosmetics!
    • Army Helmet: To protect your head from those nasty bullets. This will be available any time you start Sword Mans.
    • Bulletproof Vest: To do the same for your torso. Also available for everyone.
    • Battle Banner: A waving flag to show your patriotism.
    • Ammo Belt: Slung over your shoulder for convenience.
    • Radio: To keep in contact with your companions on the front lines.

Adjustments


  • Explosions now deal damage based on how close you are to the center of the explosion. With explosive weapons in the game, it made sense to reward a more accurate shot. A direct hit will deal devastating damage while a glancing blow will be more survivable.
It's hard to believe that Sword Mans has been out for a whole year. I hope you all have had as much fun playing it as I've had making and continually improving it. Be sure to use the steam community hub if you have any questions or suggestions about Sword Mans. Thank you all and have fun!


[ 2019-04-03 00:40:13 CET ] [ Original post ]

Sword Mans Price Reduction!

Hello everyone, Sword Mans was released a year ago today. To celebrate, Sword Mans is on sale, a permanent sale! Starting now, Sword Mans will be priced at $9.99 instead of $14.99. I'd like to thank everyone who played in the first year and welcome any new players this year. If you haven't bought Sword Mans yet, don't get it yet! Sword Mans will be going on sale in just two days to coincide with a much bigger update coming April 1st. It's the biggest update Sword Mans has ever gotten and as always, it will be completely free! Until then, I hope you keep having fun!


[ 2019-03-30 15:58:51 CET ] [ Original post ]

Update: Sword Mans Anniversary!

Happy Birthday Sword Mans! A year ago today, Sword Mans was released on Steam! It's my first released game and I've had a lot of fun rolling out updates and I'd like to thank anyone that took the time to play it. I just have a little update today, so here it is:

New Stuff:


  • New hat: Birthday hat. You'll get this hat automatically if you launch Sword Mans before April 6th.

Adjustments


  • Updated the explosion effect that is in some levels. It should look and sound much more realistic.
That's all for today, but keep your eyes peeled for a much much bigger update coming Monday, April 1st. As always, the update will be completely free and this one will add a lot more content. I've been working on this update for a long time now and it's nearly ready to drop. Have fun and wish Sword Mans a happy birthday!


[ 2019-03-30 15:45:52 CET ] [ Original post ]

Update: Happy Valentine's Day

February 14, 2019 Sword Mans version 1.2.6 Happy Valentine's Day everyone! I have a few new items in Sword Mans to get you in the Valentine's spirit.

New Stuff:


  • New Hat: Hearts. Everyone will know how you feel with these hearts circling your head.
  • New Hat: Arrow. Straight from Cupid's bow, this heart tipped arrow is sure to make all your Valentine's wishes come true.


[ 2019-02-14 21:42:09 CET ] [ Original post ]

Update: Cold Weather Gear

February 1, 2019 Sword Mans version 1.2.5 It's been really cold since the last update and I thought we all could use a little something to warm up with.

New Stuff:


  • New Hat: Beanie
  • New Hat: Earmuffs
If you launch the game before February 14 (2 weeks), you'll get these cozy items in game. Have fun and stay warm!


[ 2019-02-02 00:52:57 CET ] [ Original post ]

Sword Mans 67% off until Jan 3

Happy Holidays! Steam's Winter Sale is here and Sword Mans is cheaper than its ever been! Pick it up now for $4.94 USD! It would have been $5, but 67% is an awkward value so it's a few cents cheaper. Even better! Remember to do your discovery queues and vote for the Steam Awards!


[ 2018-12-20 21:38:24 CET ] [ Original post ]

Update: Happy Holidays

December 20, 2018 Sword Mans version 1.2.4 Happy Holidays everyone! I have a few new Christmas themed items to celebrate the holidays.

New Stuff:


  • New hat, Santa
  • New misc item, Coat
You'll automatically get these items if you launch Sword Mans before the end of the Steam Winter Sale. I hope you enjoy!


[ 2018-12-20 21:19:02 CET ] [ Original post ]

Sword Mans 50% off until Nov 27

The Steam Autumn Sale is here and Sword Mans is 50% off until the sale ends on November 27th. If you like Sword Mans and think it deserves to be in the Steam Awards, feel free to nominate it!


[ 2018-11-21 19:33:58 CET ] [ Original post ]

Update: Autumn Festival

November 21, 2018 Sword Mans version 1.2.3

New Stuff:


  • New hat, Beak. You can peck to your hearts content.
  • New misc item, Turkey. To fulfil any of your avian fantasies that the beak might not cover.

Bug Fixes:


  • Fixed a bug where the Cloak item was not purchasable in the shop.
Happy Thanksgiving to all you Americans and happy Autumn to the rest! I have a few new items added for this update. They'll be given to you automatically if you launch the game between now and Friday, November 30th.


[ 2018-11-21 19:24:38 CET ] [ Original post ]

Sword Mans 50% off until Nov 1

The steam Halloween sale is here and Sword Mans is 50% off. That's the lowest price it's ever been! Get it now and enjoy the new content in the Halloween Update.


[ 2018-10-30 11:57:03 CET ] [ Original post ]

Update: Halloween Spooks

October 26, 2018 Sword Mans version 1.2.2

New Stuff:


  • New versus stage: Graveyard.
    Zombies jump out of their graves in this new stage, enhancing the spookiness.
  • New hat, Pumpkin. Just a pumpkin on your head.
  • New misc item, Cloak. A vampires cloak.

Bug Fixes:


  • Fixed a bug where powerups would not properly despawn when a new powerup spawned, allowing multiple powerups to be stacked on top of each other.


[ 2018-10-26 20:41:24 CET ] [ Original post ]

Update: Achievements Give Gold

September 21, 2018 Sword Mans version 1.2.1

New Stuff:


  • Achievements now give you 50 gold when they’re unlocked (this will apply retroactively)
I thought it was a little too hard to unlock items at the start of the game. So achievements will now give you 50 gold when they’re unlocked! Already gotten a bunch of achievements? Don’t worry, you’ll get the same 50 gold for every achievement you unlocked before this update the next time you launch the game.


[ 2018-09-21 21:28:41 CET ] [ Original post ]

Sword Mans 40% Off

To celebrate Sword Mans being released on Mac and Linux, it's on sale for 40% from now until September 1st. Be sure to check it out and get the earbuds and penguin hat by playing before the sale ends.


[ 2018-08-25 17:07:21 CET ] [ Original post ]

Update: Mac and Linux

August 24, 2018: Sword Mans version 1.2 Mac and Linux Update.

New Stuff:


  • Mac version available now!
  • Linux version available now!
  • New earbuds and penguin hat will be given to you automatically just for launching the game between now and August 31st. After that, they will be available for in-game currency.
I'm excited to release Sword Mans on two new operating systems today. If your friends are running Mac or Linux, let them know that all their wildest dreams have come true and they can finally play Sword Mans.


[ 2018-08-24 22:00:40 CET ] [ Original post ]

Mac and Linux Version, August 24th!

Sword Mans is coming to Mac and Linux this Friday, August 24th!
You'll have a chance to get the earbuds and penguin hat just for launching between August 24th and August 31st. After that you'll have to get them the old fashioned way, with drops or gold. Check out the new trailer on the store page now!


[ 2018-08-22 02:04:21 CET ] [ Original post ]

Update: Lives and Time Limits

July 20, 2018: Sword Mans version 1.1.2

New Stuff:


  • Added versus mode specific settings to a options versus mode options menu. The “number of rounds” and “random stage select” options can now be found in this new menu.
  • Added lives per round option to the versus options menu.
  • Added time per round option to the versus options menu.
This update will help bring a lot more customization to the versus gameplay. I experimented with having a few different game versus modes. The modes were rounds (what we had before), lives, and time. But then I figured it would be nice to have a time limit on a lives game, or play multiple rounds of lives games. So instead of separate modes, all three options are now present for you to mix and match as you see fit. If you want to add lives or a time limit to versus mode, click the "Options" button on the stage select screen.

Bug Fixes:


  • Fixed a bug where the AI in versus wouldn’t show its health on the healthbar.
  • Occasionally after exploding, players would suddenly switch from controller to keyboard controls. They don’t do that anymore.


[ 2018-07-20 20:24:08 CET ] [ Original post ]

Update: Chapter 3 Bugs

June 27, 2018: Sword Mans version 1.1.1 Just a few minor bugs fixes and things that needed to happen.

Bug Fixes:


  • Fixed a bug with the chapter 3 achievement. It’s hard, okay?
  • Filled in the hollow section in flail heads so they no longer float in water.
  • The chapter 3 boss can no longer change skin tone at will.


[ 2018-06-27 23:29:22 CET ] [ Original post ]

Summer Sale! Sword Mans 40% Off

Let's see, 40% off $14.99 is... $8.99! This sale lasts from June 21st to July 5th. If you haven't already, be sure to pick up a copy! A huge new update just came out today. Tell your friends, tell your enemies, tell your dog, or leave a review of Sword Mans and tell the world!


[ 2018-06-21 20:58:48 CET ] [ Original post ]

Update: Summer Shenanigans and Chapter 3

June 21, 2018: Sword Mans version 1.1 This is the biggest update to date, so I'm happy to call this Sword Mans 1.1! Keep your eyes open for more content in the near future. Enjoy chapter 3!

New Stuff:


  • Added chapter 3. Start your summer by exploring a cold, dark cave! It will be unlocked once you complete chapter 1 and chapter 2.
  • Added new summer themed items: Umbrella hat, Innertube, Snorkel, Towel, Bone Armor
  • Added new Arena Stage: Beach. Enjoy a nice day out at the beach and see how long you can survive with the rising tides.

General Changes:


  • Updated hit registration. Hits should connect more consistently now, even with multiple sources of simultaneous damage.
  • Added the Skeleton and Skeleton Captain to the arena.

Bug Fixes:


  • Fixed another bug where the chapter 2 achievement wouldn’t get unlocked. It should actually be achievable now.
  • Fixed a bug where campaign levels with cutscenes would not correctly reload when all players have died.
  • Fixed a bug where chapters would sometimes unlock themselves without the previous chapter being completed.


[ 2018-06-21 20:25:02 CET ] [ Original post ]

Update: Chapter 2 Hotfix

May 18, 2018: Sword Mans version 1.0.4

Bug Fixes:


  • Fixed a bug where an invisible wall blocked part of the entrance to the cave in Ch 2 Part 2.
The level was still able to be completed, but you couldn't go as far into the cave as it looked like you could.


[ 2018-05-18 22:25:09 CET ] [ Original post ]

Update: Menu Improvements

May 4, 2018: Sword Mans version 1.0.3

New Stuff


  • Added stage images for all of the versus stages that appear in stage selection.
  • Improved the layout of the co-op stage select screen so the campaign is split up by chapter.
  • Added a new hat and a new misc item, the Peasant hat and the Tunic. Both will be unlocked automatically.
  • Increased the health of the chapter 2 boss by 25%.
  • Added an achievement for completing chapter 2 (sorry it's a little late).

Bug Fixes


  • Fixed a bug where the Frequent Flee-er achievement would give more progress than healing that was actually done.
  • Fixed a bug where the health bar for the boss in chapter 2 showed significantly more health than it really had.
  • Fixed a bug where players would sometimes fall through the map at the end of chapter 2.


[ 2018-05-04 22:27:44 CET ] [ Original post ]

Update: Optimization

April 20, 2018: Sword Mans version 1.0.2 - Drastically improved performance on the customization screen. - The AI is now less likely to kill itself on maps with edges such as Bridge, Tower, and Highlands. - Fixed a bug where AI’s would sometimes boost without using their boost meter. Developer Notes: I had noticed that the customization menu seemed to lag a lot, especially when multiple players were editing at the same time. This patch should improve that significantly. Also AIs weren't very good at identifying the danger of falling off cliffs, so they're better at that now.


[ 2018-04-20 21:44:59 CET ] [ Original post ]

Update: Chapter 2

April 13, 2018: Sword Mans version 1.0.1 - Added chapter 2 of the campaign! You must complete chapter 1 to unlock chapter 2. - Added cutscenes! There are now cutscenes during certain parts of the campaign. Don't like cutscenes? Well you can skip them. - Added lantern misc item (hint: look for it in chapter 2) Be sure to follow @bypass_games on twitter for update news and sneak peaks at what is coming next.


[ 2018-04-13 20:58:31 CET ] [ Original post ]

Sword Mans Released

Hello everyone, Today marks the day that Sword Mans was first brought into the world. This is the first game that I've published so I couldn't be more excited. I plan to keep supporting Sword Mans as long as people keep playing it, so keep your eyes open for new content in the near future. If you have any questions for me, feel free to make a post on the steam forums or send an email to bypassgamestudios@gmail.com. I hope you enjoy!


[ 2018-03-30 22:07:03 CET ] [ Original post ]

Sword Mans
Bypass Game Studios Developer
Bypass Game Studios Publisher
2018-03-30 Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
6 user reviews (6 reviews)
The Game includes VR Support
Public Linux Depots:
  • Sword Mans Depot Linux [281.84 M]
Sword Mans is a physics based sword fighting brawler where you control the sword instead of the swordsman. There is a man holding on to the sword who will flop behind it as it moves. Your goal is to defeat the other players by hitting the man holding onto their sword while defending the man holding on to your sword. This game supports both controllers and mouse and keyboard input.

Versus:
  • Fight against your friends or the AI in local multiplayer versus mode. Use stage hazards and power-ups scattered across some of the many stages to get the upper hand in a fight.

Co-op:
Play solo or team up with your friends in one of two cooperative game modes.
  • Arena: Fight endless waves of enemies and earn gold which can be used to buy cosmetics.
  • Campaign: Play through the campaign chapter by chapter. Chapters will be released periodically and the story will continue with each chapter.

Customize your sword man with a host of different weapons and cosmetics that can be unlocked through game-play. Damage is physics based, meaning heavier weapons will hit harder, but aren't as agile.

Sword Mans features a completely original soundtrack designed to fit the varying stages.

Content will be continually added in periodic updates including new stages, new cosmetics, and new chapters to the campaign.

MINIMAL SETUP
  • OS: Ubuntu 16
  • Processor: 3.4 GHz Intel Core i7Memory: 1 MB RAM
  • Memory: 1 MB RAM
  • Graphics: GeForce GT 520
  • Storage: 300 MB available space
GAMEBILLET

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GAMERSGATE

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2.2$ (78%)
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20.0$ (60%)
0.88$ (91%)
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7.65$ (74%)
1.5$ (90%)

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