Hey there beta testers! We have been working hard on fixing all the newfound bugs that you guys have reported, and we are happy to say that we believe most of them should now be gone!
We have also added a new boss, REGEN ROGER : XTREME EDITION, and reworked the old THE MOST MAGIC BOI OF THEM ALL boss. A new weapon, the SHOCKMASTER5000 is now live in the game as well!
Let us know of any other issues you might have found, and good luck liberating those Multiverses.
New Additions (3):
Weapons (1)
-Added SHOCKMASTER5000
Enemies (1)
-Added FLAT FOE
Multiverses (1)
-Added REGEN ROGER : XTREME EDITION (Medium Boss)
Changes (15):
Enemies (3)
-Adjusted volume of TOOB DOOB minions on THE DOOB
-Lowered pitch of THE DOOB main sound
-Increased THE MOST MAGIC BOI OF THEM ALL health from 100,000 to 500,000
Multiverses (4)
-Added props to DEV TEST WORLD
-Added flowers to PEACEFUL GRASSY PLAINS
-Reworked THE MOST MAGIC BOI OF THEM ALL
-Added music to THE DOOB
Mechanics (6)
-Increased max score from 9,223,372,036,854,775,807 to 79,228,162,514,264,337,593,543,950,335
-Changed variables some stats are stored in to allow for more accurate, higher stats to be stored. *Which means stats and scores are reset. Sorry guys :(*
-Scores that reach the max limit will no longer turn negative
-Score now updates much faster for much larger values
-Optimized fire
-Fire can now activate mines
Weapons (1)
-Added minimum range of 3 for all weapons
UI (1)
-Made final score text pop a little more with added shadows and outline
Bug Fixes (20):
Pills (3)
-THE DOOB now properly shows up on Radar
-Fixed “baloney” typo in Schizo text
-Fixed issue where the Radar count wouldn’t reset after restarting a run and getting it again
Enemies (1)
-Fixed issue where enemy grenades would sometimes go through solid surfaces
Weapons(3)
-Fixed Electric Rifle shoot particles from not emitting blue light
-Fixed Futuristic Rifle shoot particles from not emitting red light
-Fixed Electric Rifle projectile from not emitting blue light
Multiverses(8)
-THE DOOB plays boss complete sound upon beating boss correctly now
-Extreme lag glitch on GENERIC BUILDING, TUTORIAL, and HIGHWAY fixed (most likely)
-Heart crystals no longer in the ground on LASER MAZE
-Restart and Exit buttons now appear properly upon death on REALLY, REALLY HIGH UP
-Players will no longer spawn away from platforms on REALLY, REALLY HIGH UP
-Enemies will now no longer stop spawning during the last phase of VOLCANO
-Music much less likely to cut out on CASINO
-Fixed issue where grenades would sometimes go through the floor on CASINO, BAR, FACTORY, GENERIC BUILDING, and PEACEFUL GRASSY PLAINS
UI (3)
-Score (all the way up to the max) has been scaled to fit entirely on the screen
-Pill text, score text, DEAD text, etc. now draw on top of Mother’s behind view
-Schizo text no longer covers score on widescreen displays
Other (2)
-Players can no longer kill themselves, skip levels, or auto generate a shop when the game is paused
-Fixed bug where players could continue to move around if they paused and unpaused shortly after dying
[ 2018-07-01 23:21:58 CET ] [ Original post ]