Hydraulic Extenders Sliders, Shipwrecks, 20 new and changed enemy ships
Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (Two distinct key binds, one for in and one for out). Pump (One key press automatically pumps in & out, useful to construct a stabbing weapon) Sliders consist of a long beam with a small cube in the metal that slides either way along the length of the beam. It has similar modes and controls to Hydraulic Extenders. Useful for both mounting melee weapons and projectile weapons.
"Pumper"
"Little Spider"
"Menacing Feeler"
"Spider"
"Menace"
Now when you start a new game (or load a game for the 1st time after downloading this update), around 250 shipwrecks will be spawned around the map. As well, now any ship components you leave anywhere on the map will persist for an indefinite amount of time.
[ 2018-03-30 21:08:44 CET ] [ Original post ]
Hydraulic Extenders & Sliders
Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (Two distinct key binds, one for in and one for out). Pump (One key press automatically pumps in & out, useful to construct a stabbing weapon) Sliders consist of a long beam with a small cube in the metal that slides either way along the length of the beam. It has similar modes and controls to Hydraulic Extenders. Useful for both mounting melee weapons and projectile weapons.
Some of the new & updated enemies using these components
"Pumper"
"Little Spider"
"Menacing Feeler"
"Spider"
"Menace"
Salvageable Shipwrecks & Persistent Salvage
Now when you start a new game (or load a game for the 1st time after downloading this update), around 250 shipwrecks will be spawned around the map. As well, now any ship components you leave anywhere on the map will persist for an indefinite amount of time.
Miscellaneous Changes
- You can now regenerate the procedural background for the game you are in from the Graphics settings menu.
- You start off with some crafting materials when you create a new game, as well as extra components in your inventory.
- Graphics optimizations, some fixes for AMD GPUs, and numerous graphical tweaks
Hydraulic Extenders & Sliders, Shipwrecks, 20 new and changed enemy ships
Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (Two distinct key binds, one for in and one for out). Pump (One key press automatically pumps in & out, useful to construct a stabbing weapon) Sliders consist of a long beam with a small cube in the metal that slides either way along the length of the beam. It has similar modes and controls to Hydraulic Extenders. Useful for both mounting melee weapons and projectile weapons.
"Pumper"
"Little Spider"
"Menacing Feeler"
"Spider"
"Menace"
Now when you start a new game (or load a game for the 1st time after downloading this update), around 250 shipwrecks will be spawned around the map. As well, now any ship components you leave anywhere on the map will persist for an indefinite amount of time.
[ 2018-03-30 21:08:44 CET ] [ Original post ]
Hydraulic Extenders & Sliders
Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (Two distinct key binds, one for in and one for out). Pump (One key press automatically pumps in & out, useful to construct a stabbing weapon) Sliders consist of a long beam with a small cube in the metal that slides either way along the length of the beam. It has similar modes and controls to Hydraulic Extenders. Useful for both mounting melee weapons and projectile weapons.
Some of the new & updated enemies using these components
"Pumper"
"Little Spider"
"Menacing Feeler"
"Spider"
"Menace"
Salvageable Shipwrecks & Persistent Salvage
Now when you start a new game (or load a game for the 1st time after downloading this update), around 250 shipwrecks will be spawned around the map. As well, now any ship components you leave anywhere on the map will persist for an indefinite amount of time.
Miscellaneous Changes
- You can now regenerate the procedural background for the game you are in from the Graphics settings menu.
- You start off with some crafting materials when you create a new game, as well as extra components in your inventory.
- Graphics optimizations, some fixes for AMD GPUs, and numerous graphical tweaks
BlockShip Wars: Roguelike
Chadams Studios
Chadams Studios
2018-01-01
Indie RPG Simulation Singleplayer EA
Game News Posts 19
🎹🖱️Keyboard + Mouse
3 user reviews
(3 reviews)
http://www.advancedmechanizedspacecraft.com/
https://store.steampowered.com/app/763320 
BlockShip Wars: Roguelike Content - Linux [241.64 M]
BlockShip Wars: Roguelike is an action roguelike/RPG where you build your own ship, explore huge procedural maps, and battle computer controlled enemy ships entirely made out of components that you can salvage and put on your ship.
Ship Building
- Fully integrated and seamless ship construction, as soon as components are detached from an enemy ship they can be equipped onto yours.
- In total 76 types of components that can be welded to your ship, including; Shields, Railguns, EMP Launchers, Missile Launchers, Lasers.
- Multiple configurations for most weapons.
- Melee weapons, including; Spikes, Pikes, and Spinning Saws.
- Articulating pieces like Powered Hinges and Chain Links.
- Modular damage and power system.
- Interactive tutorial to get you started.
Game Modes
- Roguelike mode: Permadeth, no levelling/XP system, specials are randomly dropped by defeating enemies. All enemies are roughly the same level, bosses are a little stronger. Good ship design in this mode is key.
- RPG mode: Experience system, specials unlocked by levelling up and defeating bosses. Enemy levels and boss levels increase as you make your way through the game.
Secondary Missions & Space Stations
As well as the primary missions (bosses), there are now secondary missions which can help you level up faster and get higher level and harder to get components as rewards. There are missions available from every space station, and roughly 25 space stations (one in each area) in each game. Missions get replenished as you go through them, and are randomly generated and scaled based on the difficulty of the area you are in.- Cargo missions: Attach cargo containers to your ship, fly them safely to the destination space station to get a reward.
- Hunt missions: Destroy a certain number of a type of drone ship in the target area to get a reward.
- Trophy missions: Take a specific type of ship component from an enemy ship in the target area, and return with them to exchange them for a reward.
- Freight ships: Over 200 freight ships flying around all at once in the map. You can trade with them, and they can be useful in finding space stations you haven't discovered yet.
Enemies/AI
- Over 50 AI controlled drone ships to battle and salvage from.
- Each one is made entirely out of components that can be placed on your ships, and many have special abilities that you can unlock.
- Enemy ships now have pack dynamics, and each one has a different personality. Sometimes they will fight themselves if one accidentally attacks the other.
- 7 bosses
More
- 18 special abilities to give you an edge, including Torpedo, EMP missile, Shockwave, Singularity.
- Huge procedural generated maps to explore.
- 4 page inventory to store extra components and crafting materials.
- Crafting system, where elements are stored in stacks in your inventory and blueprints are unlocked by melting down components.
Music Credits
- Zamaster - "BSW:R Theme", "Dreamatron", "SpaceBlox"
- DotStarMoney - 7 tracks
Graphical Credits
- Jolenar - New BSW:R Logo, Communications screen HUD artwork
MINIMAL SETUP
- OS: 64bit Linux
- Processor: 3.0ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 745
- Storage: 500 MB available spaceAdditional Notes: *Tested on Ubuntu 18.04 & Fedora 28
- OS: 64bit Linux
- Processor: 4.0ghz Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 1050
- Storage: 1 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB