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I got back to fiddling with the packaging of the game. Since I wrote it almost entirely on Linux (in vim) it felt silly that it wasn't released on Linux at the same time as the Windows release. Turns out packaging was easier for Linux then windows since there are a lot of native packages included as dependencies for the Steam installation. I ended up just statically linking the additional dependencies to get around all other dependencies that aren't included in Steam. Hopefully, it will work on the major Linux distributions without any hiccups. Otherwise, I'll have to deal with the complaints I guess.
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