BreakHack
Linus Probert Developer
Oliveshark Publisher
2018-09-25 Release
🎹🖱️Keyboard + Mouse
4 user reviews
(4 reviews)
Public Linux Depots:- BreakHack Linux [13.56 M]
Version 1.1.1Based on some curator feedback I made some minor modifications to the games map generation and monster pool.
What's new in v1.1.1:
- Maps are a lot more 'messy' (non-linear)
- Level 1 is shorter (~5 rooms decreased from ~10)
- Level 1 has more enemies including some aggressive enemies
- Windy rooms appear after level 2 (previously 3)
- Introduced a 'hold turn' option, press space to do nothing this turn
- Bumped Bash cooldown to 3 turns (previously 2)
these changes are intended to give you more action from the get-go.
I'm aware that the game isn't readily available at the moment due to a mandatory waiting period. But I still prefer making these posts to keep the page alive and get a rough history log.
// Linus
[ 2018-09-09 11:16:47 CET ] [ Original post ] BreakHack is a casual roguelike intended to provide entertainment for 10-30 minutes when you are taking a break from anything else in your life.
It's easy to learn but hard to beat, no save games, no extra lives no fuss. Just enter the dungeon kill the monsters and get the loot.
Dungeons are procedurally generated on every playthrough. You will always get a unique new dungeon to explore every time you play.
In the first release you play as the Warrior, you start at the first level of the dungeon, your goal is to survive, collect loot and find the next level.
Once I get the time and there seems to be a demand (since I'm the only developer and I do this in my spare time) I will add additional playable classes to the game.
MINIMAL SETUP- OS: Any 64-bit dist
- Processor: 1.6 GzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: X1950 Pro. 7900 GT
- Storage: 40 MB available space
RECOMMENDED SETUP- OS: Any 64-bit dist
- Processor: 2 GhzMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: HD 4770. 8800 GTX
- Storage: 40 MB available space
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