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UnderMine
Thorium Entertainment Developer
Thorium Entertainment Publisher
2019-08-20 Release
Game News Posts: 61
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (8473 reviews)
Public Linux Depots:
  • UnderMine Linux [847.89 M]
UnderMine 0.4.0 | Crystalline Update


Features:


  • Added the Shimmering Caverns, UnderMines fourth zone. It features new encounters, new traps, new enemies, new music, and more!
  • Added Ponzu, Scaled Assembly, lord of crystal, and boss of the Shimmering Caverns
  • Added over 200 encounters, spread across The Goldmine, Dungeon of Delvemore, Halls of Din, and The Shimmering Caverns

Added 13 new enemies


  • Glimmerweed
  • Churchbell
  • Lucent Imp
  • Sand Skulker
  • Ogre Bombardier
  • Troll Bombardier
  • Ogre Annihilator
  • Unbreakable Scale
  • Toxic Scale
  • Winged Scale
  • Scale Tunnel
  • ??
  • ??

Added 7 new achievements


  • Challenge Accepted - Lifted the Summoning Stone for the first time
  • Hurt Me Plenty - Lifted the Summoning Stone 10 times
  • Lets Suffer Together - Lifted the Summoning Stone 30 times
  • An Unlikely Alliance - Hidden
  • All that Glitters is Not Gold - Entered the Shimmering Caverns
  • Hydra Slayer - Defeated Ponzu, Scaled Assembly
  • A Herculean Labor - Defeated Ponzu, Scaled Assembly without upgrades

Peasant Variation has been added


  • Peasants now come in all different color combinations

Bug Fixes:


  • Reflections have been fixed on several assets
  • Lurkers can no longer impale themselves
  • Fixed an issue preventing fire crystals and lightning crystals from spawning in the Dungeon and Halls
  • Gargoyles now indicate that they are immune to fire damage
  • Load order of certain relics and blessings has been improved, resulting in more accurate save restoring
  • Fixed a bug related to Compulsion making you drink a potion that would remove Compulsion
  • Fixed a soft lock that could be caused while dying with both Lucky Charm and Resurrection
  • Plague now works as intended on food purchased from the shop
  • Fixed an exploit allowing you to get an arbitrary number of Shiitake mushrooms by talking to Matsutake repeatedly
  • Fixed an issue related to rotating enemies with off-center collision shapes
  • Fixed a rare bug that could cause you to hit yourself if swinging and jumping on the same frame
  • Fixed numerous crash bugs across multiple systems

Balance Changes:


  • Increased the difficulty rating of Tickers, causing them to spawn in lower quantities
  • Increased the difficulty rating of Gargoyles, causing them to spawn in lower quantities
  • Footmen are now strong to ranged attacks
  • Many encounters that could only spawn a rare chest now spawn a random chest instead
  • Rare chest contain slightly less thorium
  • Duration of Battle Standard has been reduced
  • Inner Fire cast by Ardor Priests increases health and damage more
  • Damage from spikes and falling in holes increases with zone progression
  • Transmut3 Machines and Health Levers now have a chance to break after a certain number of uses (randomly decided on encounter start)
  • Thunderbird, Firebird, and Nikko take slightly more exp to gain level 2 and 3
  • Sylph requires more exp to gain level 2 and 3
  • Djinn requires slightly less xp to gain level 2, and slightly more exp to gain level 3
  • Spirit requires slightly more exp to gain level 2 and 3

Other Changes:


  • An improvement to skeletons
  • Gold cost scaling in the shop has been reworked. It increases at a slower pace, but reaches the same level at its current maximum
  • Added an extra arm to the Crypt Lurker
  • Spikes now have a unique look in each zone
  • Object occlusion has been standardized across objects
  • Items, enemies, and the Peasant now occlude environmental objects like pillars. Meaning you can see a silhouette of them.
  • Environmental objects no longer occlude other environmental objects
  • Cleaned up reflections and shadows on several objects
  • Our shader and material system has been overhauled in order to support faster and better visual effects, including better reflections
  • Wall and pillars have been rebuilt for most rooms, resulting in fewer texture layering issues
  • Cleaned up the navmesh, hazard grids, and added pilfer exits to nearly every room
  • Player HP bar is now capped at a maximum width (note that your Max HP can continue to increase as usual)
  • Improved detection and recovery of corrupted save files
  • Galoshes now leave oil on sand


[ 2019-12-17 19:52:07 CET ] [ Original post ]

Action-Adventure. Rogue-like. RPG.

How many genres can one game belong to? We would have prefered all of them, but you’ll just have to settle for most of them. UnderMine stirs a delicious pot of genre soup, taking only the highest quality ingredients from each. We took the procedurally generated madness of the craziest rogue-likes (Binding of Isaac, Dead Cells, etc.), combined that with the exploration and discovery of classic action-adventures (The Legend of Zelda, Hyper Light Drifter, etc.), and topped it off with some light RPG progression and story (Rogue Legacy.)

Features:

Dungeon Crawling: Forge that perfect run where you find all the right items, all the right secrets, and get all the right rolls to become a peasant god of destruction.

Discovery and Exploration: Bomb walls, blow up rocks, light torches, and discover secret passages, hidden characters, loot, upgrades, and more.

Character Progression: The peasants keep dying, but your upgrades pass on. Unlock new abilities that will help in combat and open up new areas to explore.

Bosses That Don’t Mess Around: Challenge enormous bosses that take a combination of upgrades and skill to take down.

Darkly Lighthearted

Experience the plight of the poor peasant sent into the goldmine. His job is to labor away for a boss that doesn’t care about him, in an environment that is openly hostile, and amongst creatures that want to tear his flesh off his bones. A pretty funny situation when you think about it.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.4 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Integrated GPU or better (1024 MB)
  • Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
RECOMMENDED SETUP
  • OS: Ubuntu 16.04
  • Processor: 3.2 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 480 / Radeon HD 5870 or better
  • Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended

GAMEBILLET

[ 6084 ]

4.95$ (17%)
16.39$ (18%)
20.72$ (17%)
4.95$ (17%)
30.74$ (12%)
29.02$ (17%)
16.57$ (17%)
8.39$ (16%)
20.72$ (-4%)
24.87$ (17%)
16.57$ (17%)
13.14$ (12%)
8.39$ (16%)
17.54$ (12%)
3.93$ (21%)
8.39$ (16%)
41.49$ (17%)
5.87$ (16%)
31.10$ (11%)
3.71$ (91%)
24.89$ (17%)
6.71$ (16%)
4.07$ (90%)
16.97$ (15%)
9.98$ (67%)
33.14$ (17%)
16.59$ (17%)
9.93$ (17%)
20.72$ (17%)
5.03$ (16%)
GAMERSGATE

[ 668 ]

2.5$ (50%)
1.5$ (75%)
14.0$ (60%)
3.0$ (70%)
3.0$ (85%)
6.96$ (83%)
0.68$ (91%)
1.5$ (90%)
0.42$ (79%)
2.0$ (90%)
1.2$ (90%)
2.09$ (87%)
5.0$ (75%)
10.91$ (22%)
6.0$ (60%)
3.0$ (50%)
2.48$ (77%)
1.7$ (90%)
5.78$ (71%)
4.5$ (85%)
12.0$ (60%)
12.0$ (60%)
0.9$ (92%)
1.7$ (91%)
5.0$ (50%)
1.13$ (96%)
33.19$ (17%)
2.64$ (82%)
0.79$ (87%)
29.99$ (40%)
MacGamestore

[ 4036 ]

1.99$ (80%)
1.99$ (89%)
7.49$ (85%)
1.19$ (92%)
17.99$ (10%)
7.49$ (50%)
1.42$ (93%)
23.96$ (20%)
21.99$ (12%)
1.99$ (80%)
2.99$ (95%)
0.99$ (80%)
1.71$ (91%)
3.74$ (75%)
13.49$ (10%)
1.09$ (82%)
1.99$ (87%)
1.49$ (85%)
18.49$ (47%)
19.09$ (5%)
1.10$ (93%)
0.98$ (95%)
4.99$ (83%)
1.19$ (94%)
1.19$ (88%)
4.99$ (80%)
2.99$ (93%)
1.69$ (72%)
2.48$ (83%)
2.98$ (80%)

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