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Join us, Thorium, for an afternoon of UnderMine 2 questions and answers!
It has officially been six months since we unveiled UnderMine 2, and we've been buried in development, building a ton of new content.
We're eager to show you what we have been working on and to take your questions about the game! Questions are being collected on Discord. Post your questions in the #questions-for-the-devs channel, or upvote the ones you want to hear more about.
We'll answer the most upvoted questions from Discord, take questions from the chat, discuss new features, and show parts of the game we haven't shown before. In case you missed our first Q&A, you can watch the archived video here.
Make sure to follow us on Twitch so you don't miss out. The stream will be Thursday, November 7th, at 2:00 pm PDT!
We hope you're all excited after the announcement of UnderMine 2. We've been collecting community questions in Discord and plan to answer them in an upcoming Dev Stream on Friday May 17th. There is still time to get your question in, or upvote an existing question you'd like us to answer. We'll be answering the most popular questions, discussing new features with chat, and showing parts of the game we haven't shown before. Jump into Discord and go on over to #questions-for-the-devs to find out what has already been asked and ask your own question.
We here at Thorium have been in stealth mode development for 3 years, but were finally ready to reveal our next project its UnderMine 2! [previewyoutube=4-7OAiV8QTE;full][/previewyoutube] https://store.steampowered.com/app/1869780/UnderMine2/ UnderMine 2 builds on what made UnderMine great, but makes some significant changes and adds a lot of requested features, such as:
We've gotten the question a lot and we're finally so happy to say: "Yes! Physical copies are happening! And preorders are (almost) here!"
We started talking with Limited Run Games back at PAX West '19, just after UnderMine hit EA, so it's been a long process. But, we're incredibly happy with the result and are so stoked to, not only get these in your hands, but our own!
Preorders open August 5th and will run for a month. Here are the links:
Switch:
https://limitedrungames.com/products/switch-limited-run-156-undermine
PlayStation 4:
https://limitedrungames.com/products/limited-run-474-undermineps4
Hello peasants! It's been a minute. I know it looks like we haven't done much in a while, but we've been working hard on all sorts of things. We got the Switch and PlayStation versions out. We have an upcoming physical release that will be announced later, new merch is on its way, and of course: UnderMine 1.2! UnderMine 1.2 WHIP will release on August 6th, which happens to be UnderMine's one year anniversary! If you're familiar with our updates you know that we do an official preview that calls out some highlights of the update. You can read that here: https://undermine.game/undermine-120-whip-update We'd like to give a special shout out to our Discord community for their help testing and balancing this update. We really appreciate the dedication everyone has shown to UnderMine and the WHIP game mode.
[previewyoutube=nMHTaSaNHV0;full][/previewyoutube] We've been working incredibly hard over the last few months preparing UnderMine for the Nintendo Switch, and today it finally comes out! We made painstaking effort to make sure it runs perfectly. UnderMine on the Switch runs at a smooooth 60FPS both docked and undocked. Now you can play in bed, on the bus, or in the bath! Live your best life. Peep it on the Nintendo eShop at the link below. https://www.nintendo.com/games/detail/undermine-switch/
Happy Holidays peasants, and Merry Christmas Eve! Santa said you had all been good this year, so he decided to deliver the UnderMine update one day early! We poured a lot of hard work into this one and we hope you enjoy it. Kick back, put on a good cup of coffee, and enjoy the update. You deserve it!
It's been a little while peasants, but we hope worth the wait? Welcome to UnderMine 1.1.0 Royals! UnderMine's first major update since release. Royals introduces a new zone, new boss, items, features, and a couple big secrets for you to discover.
Normally we would announce the update's release date alongside the preview, but we're still not sure on what it'll be. We're going to begin beta testing today, so if you'd like to try it early you can visit our Discord and follow the instructions there. We're going to gather some player feedback before deciding on a final date.
If you'd like to read up on what's new, you can find the full preview here:
https://undermine.game/undermine-110-royals-update
This update has been in development alongside some other work that we can't announce yet, but just know... it's exciting! Hopefully we can share it soon.
In other news, we still have some Pilfer plushes available from our partner Dual Wield. If you'd like a stuffed reminder of your most hated enemy you can snag one here:
https://dualwieldstudio.com/collections/undermine/products/undermine-slime-plush
And finally we'd like to share some fanart made by our wonderful community.
https://twitter.com/SyntenyBri/status/1314720664905895937?s=20
https://twitter.com/ilustrajaque/status/1326867343176306689?s=20
From Discord member Diamog
We LOVE seeing fanart, so if you've made some, make sure to share it with us on Twitter or in Discord. We'll be sure to see and share it if you like.
Take care peasants! And expect an announcement soon on a full release date for the Royals update!
- Thorium
Hey! We're realistic. It's pretty unlikely that a scrappy little indie game is going to win Game of the Year, but a peasant can dream! Regardless of whether we win an award or not, we just want to let you all know that we really appreciate your support this year. UnderMine had an incredible launch out of early access and we owe it all to you.
We hope you've enjoyed your time with the game and look forward to continued support. In the mean time, if you want to smash that nominate button, that'd be pretty cash money of you.
Pilfer plush! Pilfer plush! Pilfer plush!
So many players asked for it, so here it is! We've teamed up with Dual Wield Studio to develop UnderMine's first bit of merch. Now when you lose that bit of gold you can take out your frustrations on this adorable puff ball. Alternatively you can detach the magnetized gold nugget and teach this pilfer a lesson in thievery.
Pilfer plushes will be available at the Dual Wield store while supplies last:
https://dualwieldstudio.com/collections/undermine
Make sure to share photos of your pilfers with us on Discord and Twitter. Also, let us know about any other merch ideas you may have.
We're currently working towards our next content update, but we wanted to get this small update out to fix some bugs and to translate into Italian!
As with other languages, the game will auto-detect your settings, or you can switch using the in-game Options menu. Attenzione ai pilfer!
Thanks everyone for supporting us through a great launch. Sales and reviews have been really strong and we've seen a ton of love from Twitch. Even cracking the top ten games for a hot second. That being said, there were some issues that we wanted to sort out between now and the next content update and here they are! We do have some plans for the next update, but it will be a little bit before we're ready to reveal what those are. In the mean time we hope you are enjoying your time with UnderMine.
After five long years we have finally "completed" development of UnderMine. It has been a dream come true to work on our own game, unrestrained and creatively free. We want to thank the UnderMine community, especially those that took a chance on the game during early access. You all helped us reach this point and UnderMine has become so much bigger than we imagined. Completed is in quotations because although we consider this a complete product that doesn't mean we're done updating it. We have a lot in store for the future, but until then please enjoy these update notes.
- Thorium
It's finally here! After five years of development and a year of early access, UnderMine is ready to graduate to full release. Thank you to everyone who participated in early access. Your feedback and bug reports have greatly improved UnderMine and are a big reason we're all here.
Now, are you ready to discover what's new in this update? Head on over to our website for the full preview:
https://undermine.game/undermine-one-point-zero
If you want to discuss the preview with other players or the devs, feel free to hit us up on Twitter or Discord.
And as a reminder: UnderMine 1.0 will release on Thursday August 6th. It will be available here on Steam with PC, Mac, and Linux builds. It will also be available on Xbox One, Windows store, and Xbox and PC Game Pass.
Just a few more weeks! Get hyped!
- Thorium
[previewyoutube=58ral7Vy1lM;full][/previewyoutube] After five years in development, UnderMine is ready for full release! It will exit early access and release on Thursday, August 6th, 2020. Buckle up because this is going to be a long post. We have so much to share. The development of UnderMine has been a hard and exhausting process. Everyone on the team has put every last ounce of themselves into it. Many people comment on how polished the game is, but in reality we come in hot on every single update. Were usually fixing bugs up until an hour before releasing an update. Thats because were so passionate about delivering as much as possible. We dont want to leave any good ideas on the table, so we push hard, and try to deliver as much content as we can while still hitting our own bar of quality and polish. 1.0 is no exception.
Hey everyone and welcome to the Summer Sale!
UnderMine is currently 25% off, so if you were waiting for a deal, now is the time! We want to take this opportunity to remind everyone that we will be increasing the price of UnderMine when it leaves Early Access. That date hasn't quite been announced yet, but I can assure you it isn't long off. Expect an announcement soon.
So if you've been looking to buy UnderMine, this will be the cheapest it gets for quite some time. Happy summer, and expect some exciting UnderMine news soon!
- Thorium
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UnderMine 0.7.0 is finally near! Behold the Golden Core and its fiery rivers of molten gold. Battle your way down 4 more floors of the UnderMine and challenge the fire lord Seer himself. Want to know more? Head on over to our website for the official update preview.
https://undermine.game/undermine-070-golden-core-update
Again, thank you to everyone who helped us test this on our Beta Branch. Bug reports and feedback from these preview builds are super valuable. If you want to know more about testing the beta builds of UnderMine, follow this link: https://undermine.game/beta-branch or hop into Discord.
- Thorium
Welcome everyone to UnderMine's 5th major update: The 0.6.0 Othermine Update, which will drop on Friday, March 27th (sometime PST.)
This new update offers an entirely new game mode, along with a few content updates like new familiars, a new upgrade, and a magic mirror.
If you want more detail, follow this link to the official update preview:
https://undermine.game/undermine-060-othermine-update
Again, thank you to everyone who helped us test this on our Beta Branch. Bug reports and feedback from these preview builds is super valuable. If you want to know more about testing the beta builds of UnderMine, follow this link: https://undermine.game/beta-branch or hop into Discord.
- Thorium
Welcome to one of UnderMine's largest updates, 0.5.0 The Supply Crate Update! A female peasant avatar has been a long requested feature and she finally makes her debut. On top of this, there are over 60 new items being added across the relic, potion, blessing, and curse pools. Find out what wacky new combos they create! We hope you enjoy this latest update, and look forward to more in the future.
The time has come! UnderMine's 4th major EA update is arriving this Friday, February 7th (sometime PST.) The 0.5.0 Supply Crate Update!
The Supply Crate update offers a bundle of content, including the new female peasant, over 60 new items, and more. Check out the official preview for more: https://undermine.game/supply-crate-update/
Thank you to everyone who helped test this version of the game in the beta branch. Thank you for your bug reports and general feedback. Honestly, it helps us out a lot. If you want more information on participating in beta builds you can check out this page here: https://undermine.game/beta-branch or hop into Discord.
- The UnderMine Team
The Crystalline Update (0.4.0) is UnderMine's biggest update yet, and it's set to release on Tuesday, December 17th! Lead the peasants deeper down than they have ever adventured. Enter the Shimmering Caverns, a glittering labyrinth of crystal. Challenge Ponzu, Scaled Assembly and his many minions. That's not all though, 0.4.0 adds hundreds of new encounters, over 10 new enemies, and more. For more information, head over to the UnderMine website:
https://undermine.game/crystalline-update
Want to chat about this preview? Join us in Discord or leave us a message on the UnderMine Steam discussion boards.
- Derek + Clint (and the UnderMine team)
It's time for another big update to UnderMine. This time around it is 0.3.0, the Cursed Update which brings a spooky demon, a whole lot of new items, boss reworks, and some fun surprises for Hallowe'en. Head over to the link below to find out more!
https://undermine.game/cursed-update
If you would like to discuss this preview, please join us in our Discord or leave us a message on the UnderMine Steam discussion boards.
- Derek + Clint
Hey all,
Very excited to announce that our Russian translation is almost complete. You'll be able to play UnderMine in Russian as of the Cursed Update (0.3.0) which is due out in a couple of weeks. Keep your eyes peeled for a preview, coming soon.
That's it! Have a good one.
- Thorium
We're very excited to preview our first major content update for UnderMine! Welcome to the Collector Update, featuring new content, lots of balance changes, even more bug fixes, and our all-new Familiar system.
We've written up an extensive preview on our website. So, if you'd like to discover what is coming up in the UnderMine, head over here:
https://undermine.game/collector-update
If you would like to discuss this preview, please join us in our Discord or leave us a message on the UnderMine discussion boards.
- Derek + Clint
We're very excited to announce that we are working with our localization group to bring you UnderMine in the following new languages:
Hey Everyone!
Big week! Seriously though, we are blown away with the reception to UnderMine. Derek and I spent late nights talking through our thoughts on how the game would be received. Our biggest worry was that we would release the game and no one would care. Well... we can lay that worry to rest, because it seems like a lot of people care, which is incredible.
We are very excited for the future of UnderMine and we look forward to working along side you to turn it into something very special. And with that said, here is another update!
This will be the last update before PAX West. Both of us are attending so there won't be any time to work on the game. However, if you are in Seattle and attending the show please come by the Indie Megabooth and say 'hi' to us.
Hey everyone!
We are proud to announce that UnderMine has officially launched into Early Access and we are incredibly excited to finally share our baby with the world.
We have worked very hard on this project and hope it lives up to your high standards. We also look forward to working with you, the community, to deliver amazing updates that continue to expand UnderMine into something you can play for years.
- Clint and Derek of Thorium
Hello peasants!
Release is just around the corner and we have a brand new trailer to make sure you are as hyped as possible. It is currently listed on the store page, but you can also check it out here on YouTube:
https://youtu.be/9uWrr1zSoL4
If you like what you see, throw it a like and spread it around. We want to see UnderMine everywhere!
We'd like to give a special thanks to M. Joshua for making this fantastic trailer. You can check out more of his work here Alright, back to fixing bugs. We'll see you all on the 20th!
For more information on UnderMine, check us out on:
Discord: discord.gg/undermine
Twitter: twitter.com/undermine_game
Website: undermine.game
Wiki: undermine.gamepedia.com
Hey Everyone!
Wanted to discuss localization with you all since we get a lot of questions about it. UnderMine is developed in English, but we want it to be available in as many languages as possible.
Our first two languages, other than English, will be German and Brazilian Portuguese. These will be available at the launch of Early Access. There was a lot of interest from both Germany and Brazil so it made sense to go with them first. But also, we wanted to test our localization pipeline with only a couple of new languages, and work out any kinks.
Our intention is to roll out to many more languages as we are able to. Well keep you up to date when we know more about a particular language.
Also, since we get this question a lot: We do not need help translating the game from independent sources. It is much easier for us to work with one partner. We do however welcome critique of current translations. Providing us feedback helps a lot since we at Thorium are one language North Americans (also very jealous of all you bi-linguals out there. I should have paid more attention in French class.)
Hey everyone! Its a very exciting day. We are finally announcing the official Early Access date for UnderMine and it is.
August 20th, 2019
Thats right! Just over one month away. Were very excited to see everyone play UnderMine, and are very eager to receive your feedback. If you want to know more about how Early Access will go down, we have a long write-up on the store page. TLDR, we want to work closely with the community to make the game amazing.
If you are a content creator and would like a review key please fill out this form on our website: https://undermine.game/#contact Make sure to include your channel and email address.
UnderMine will be available for PC, Mac, and Linux. If you want to stay up to date on development the best ways are to follow us on Twitter, and/or jump into our Discord.
See you all in August!
Clint and Derek of Thorium
UnderMine and Thorium are heading down to LA for E3 2019 June 11th to 13th. There are going to be some opportunities to see new UnderMine footage, but we aren't allowed to talk about them yet. If you want to be the first to know what we have cooked up, make sure to follow us on Twitter.
Yo! We've updated UnderMine's minimum and recommended system specs for PC, Mac, and Linux and it is good news! The specs are all much lower than we initially estimated and the game runs really well on even modest hardware. So if you're running on a potato we got you covered fam. Derek has put in a ton of effort to make sure performance is great on all 3 operating systems. So, no matter what you decide to play UnderMine on, you're going to have an excellent experience. Clint Thorium
Hey all,
We've updated the store page with our Early Access information. We're zeroing in on a release date, but are not quite ready to commit to an exact day. For now we have improved to "summer of this year" and we'll leave it at that for a bit.
We wrote up a pretty lengthy description of what to expect from Early Access. We plan to heavily involve the community because we think that will make UnderMine the best it can be. We also really love to develop along side an active community that is giving feedback and suggestions.
If you have any questions about what we wrote, or about the game in general the best way to contact us is here on the Steam discussion board, or in our Discord. You can also stay pretty up to date by following us on Twitter.
We're super excited that the big day is coming up! Can't wait to get this beast out there for everyone to play.
Clint
Thorium
UnderMine will be exhibiting at the Indie Megabooth at PAX East next week! We've upgraded from the minibooth at PAX West to a full blown megabooth and will be there all four days of the show! We are excited to meet all of you, so if you're at the show come by booth 17086 and play some UnderMine.
You can get additional UnderMine info on Twitter and/or Discord.
Hope to see you at the show!
UnderMine has been selected for The MIX (Media Indie Exchange) in San Francisco. The show is in just over a week on the 18th of March. If you are press or industry you can register for the show here: https://www.mediaindieexchange.com/event/san-francisco-2019/
Otherwise, you can follow UnderMine on Twitter or Discord to get pics from the event and lots of other info on the game.
Hope to see you at the show!
UnderMine is going to Atlanta baby! We've been selected for the Indie Playground at Dreamhack Atlanta in the Best Adventure category.
Dreamhack Atlanta takes place November 16th to 18th at the Georgia World Congress Center. We're upgrading from our humble Minibooth origins to a full grown booth. If you're in the Atlanta area or are attending Dreamhack from somewhere else come say hi and check out the game.
If you would like to keep tabs on the UnderMine progress make sure to follow us on Twitter, Instagram, and/or Twitch.
undermine.game is good too.
This year at PAX West 2018 UnderMine is joining forces with Indie MEGABOOTH. We'll be demoing the game Friday Aug 31st and Saturday Sept 1st as part of the Minibooth (Booth #741). Come check out the game, chat with the devs, and maybe secure yourself an exclusive Pilfer pin!
To follow us at the show, be sure to follow us on Twitter (@undermine_game) and on Instagram (undermine_game)
See you there!
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