UnderMine 0.6.0 | Othermine Update
Welcome to the Othermine! UnderMines brand new rogue mode. Othermine is unlocked when the player completes the 4 main zones and enters Nowhere at the end of their run. Once unlocked, you can speak with The Gatekeeper in what we are now calling the terminal. The terminal is a room that sits to the north of the main lobby. Giving The Gatekeeper a Nether will open the Othermine. The peasant takes nothing into or out of the Othermine except for Thorium and Nether. So each Othermine run starts the peasant at zero upgrades (with a couple of exceptions like Glasses) and zero gold. Once you enter, you will be dropped into the Antechamber where you will receive some random upgrades, and will need to choose a Relic, Blessing, Familiar, and Curse. Then youre off!
Nether is a new currency found in the UnderMine. Primarily you can earn it by crafting items once you have unlocked The Gatekeeper. You will also earn a Nether by completing an Othermine run. Once nearly all items have been crafted, you can discover a Nether recipe which will allow The Gatekeeper to craft it for Thorium.
When a peasant enters the Othermine they don the Othermine crown. The crown can be upgraded in appearance by completing Othermine runs. However, if the peasant ever dies inside the Othermine, their crown will be lost and revert back to its default state. Win streaks will be tracked on the save file. Its important to note that a streak and crown can only be lost inside the Othermine. Dying in the UnderMine wont count.
There is a new magic mirror that appears in Arkanos library, shortly after the beginning of the game. This mirror will randomize your appearance and name.
Getting around the UnderMine can sometimes be tedious, especially when hunting for secrets. You can now buy an upgrade from Hoodie called the Explorers Boots. These boots will give the peasant a 40% out-of-combat movement speed boost. They automatically become disabled when taking damage, entering combat, or jumping. They can also be manually toggled off with a rebindable key.
[ 2020-03-27 19:53:25 CET ] [ Original post ]
Features
Othermine
Welcome to the Othermine! UnderMines brand new rogue mode. Othermine is unlocked when the player completes the 4 main zones and enters Nowhere at the end of their run. Once unlocked, you can speak with The Gatekeeper in what we are now calling the terminal. The terminal is a room that sits to the north of the main lobby. Giving The Gatekeeper a Nether will open the Othermine. The peasant takes nothing into or out of the Othermine except for Thorium and Nether. So each Othermine run starts the peasant at zero upgrades (with a couple of exceptions like Glasses) and zero gold. Once you enter, you will be dropped into the Antechamber where you will receive some random upgrades, and will need to choose a Relic, Blessing, Familiar, and Curse. Then youre off!
Nether
Nether is a new currency found in the UnderMine. Primarily you can earn it by crafting items once you have unlocked The Gatekeeper. You will also earn a Nether by completing an Othermine run. Once nearly all items have been crafted, you can discover a Nether recipe which will allow The Gatekeeper to craft it for Thorium.
The Othermine Crown
When a peasant enters the Othermine they don the Othermine crown. The crown can be upgraded in appearance by completing Othermine runs. However, if the peasant ever dies inside the Othermine, their crown will be lost and revert back to its default state. Win streaks will be tracked on the save file. Its important to note that a streak and crown can only be lost inside the Othermine. Dying in the UnderMine wont count.
Magic Mirror
There is a new magic mirror that appears in Arkanos library, shortly after the beginning of the game. This mirror will randomize your appearance and name.
Explorers Boots
Getting around the UnderMine can sometimes be tedious, especially when hunting for secrets. You can now buy an upgrade from Hoodie called the Explorers Boots. These boots will give the peasant a 40% out-of-combat movement speed boost. They automatically become disabled when taking damage, entering combat, or jumping. They can also be manually toggled off with a rebindable key.
New Familiars:
- Chaos Spawn - Embraces randomness
- Eidolon - An armored spirit
- Lesser Demon - Gains power through curses
Seven New Achievements:
- Break on Through (To the Othermine)
- King for a Day
- Streaking
- Soul Restored
- The Naked and Famous
- Master Swordsman
- Upstanding Credit
Bug Fixes
- Fixed an exploit with the Canary and Lunchbox that allowed you to spawn unlimited golden food
- Fixed a bug causing Vorpal Blade to miss its second hit if you also have Grimhildes Mirror
- Fixed a few lines of dialog that didnt correctly account for peasant gender
- Re-tuned the animation timings of familiars so they dont flutter on high Hz monitors
- Fixed an issue that caused Black Rabbits Lever Game to usually be the rightmost lever
- Improved Ticker behavior to more reliably aggro when taking damage
- Fixed an issue that would instantly put Sols Phoenix to max level if you slept in a Tent
- Eradicated a rare layout bug that would prevent you from exiting the starting room
- Fixed an issue causing Dirks Hammer to transmute Thorium
- Nooris cursed fireballs can no longer curse you after Noori is dead
- Improved Glomp behavior so they no longer attack you while attacking you
- Empty treasure chests no longer show up on the Minimap
- Lightning Mites can now be transmuted to gold with Midas Touch
- Fixed an exploit with open chests and Rabbit Gloves
Balance Changes
- Increased the duration of Biscuits, Numbing Cream, and Berserkers Brew
- Increased the purchase price of Midas Touch
- Waking Light fireballs now fires less frequently and deal less damage
- Tuned the damage, HP, and behavior of several bosses. Notably, Ponzus roar is now better telegraphed, his breath weapon no longer ignores your grace period, and he spawns fewer Scales at the start of stage 4
- Added a randomized delay between Lurker shots to offset them from each other
- Buffed the drop rate increase granted by Petrified Rock
- Reduced the damage reduction of Battle Axe
- Removed the damage reduction of Glaive
- Branding Bombs now give +10 bombs on pickup
- U-235 now give +5 bombs on pickup
- Gargoyles Bombardment attack no longer ignites
- Gold Sack upgrades are now cheaper
- Caustic Vial no longer does friendly fire
- Mushroom no longer gives an initial -50 to your max HP
- Antimatter now procs your grace period to prevent you from getting hit again right away
- Increased the drop rate of items from rocks
- Glimmerweeds and Gargoyles now have a 1s delay on their behavior to avoid them instantly attacking you when entering a room
Other Changes
- Added a new run timer to the HUD, along with a boss split timer. These can both be toggled via a new option in the menu
- Added a new Autoswap Potions option to the menu that will automatically switch to new potions you pick up
- Price decorators have been simplified to now show a green arrow down or a red arrow up to indicate adjustments to the base price
- Added support for Indestructible curses, which cannot be removed through normal means
- Pilfer Credit Cards can now only be found in the Othermine. Debt now carries forward to future Othermine runs until you pay it off or die trying
- Added a nighttime mode to the title screen
- Movement is now slightly biased towards E or W when moving diagonally with a keyboard to prevent stuttering
- Controller dead zone implementation has been overhauled to be more reliable
- The Game Over screen icons now scale to half size past a certain threshold to make sharing screenshots of your run summary easier
- Crystalline projectiles have been color-shifted so they are easier to see against the background
- Thorium and Nether counts now autohide to save UI space
- Added a small delay before a Chooser popup will allow input to help prevent accidental selections
- Bramble Vest, Malicious Intent, and Loyalty have new icons
- Black Rabbit will remark when selling her familiar relics
- The secret shopkeeper now has some dialog
- Changed the subfloors of the Priestess encounter to avoid confusion with other hidden rooms
- Mortar no longer displays damage kickers on his body
- Lillyth now moves to the terminal room when she is upset with Arkanos
UnderMine
Thorium Entertainment
Thorium Entertainment
2019-08-20
Indie RPG Adventure Singleplayer
Game News Posts 60
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(8335 reviews)
https://www.undermine.game
https://store.steampowered.com/app/656350 
UnderMine Linux [847.89 M]
Action-Adventure. Rogue-like. RPG.
How many genres can one game belong to? We would have prefered all of them, but you’ll just have to settle for most of them. UnderMine stirs a delicious pot of genre soup, taking only the highest quality ingredients from each. We took the procedurally generated madness of the craziest rogue-likes (Binding of Isaac, Dead Cells, etc.), combined that with the exploration and discovery of classic action-adventures (The Legend of Zelda, Hyper Light Drifter, etc.), and topped it off with some light RPG progression and story (Rogue Legacy.)Features:
Dungeon Crawling: Forge that perfect run where you find all the right items, all the right secrets, and get all the right rolls to become a peasant god of destruction.Discovery and Exploration: Bomb walls, blow up rocks, light torches, and discover secret passages, hidden characters, loot, upgrades, and more.
Character Progression: The peasants keep dying, but your upgrades pass on. Unlock new abilities that will help in combat and open up new areas to explore.
Bosses That Don’t Mess Around: Challenge enormous bosses that take a combination of upgrades and skill to take down.
Darkly Lighthearted
Experience the plight of the poor peasant sent into the goldmine. His job is to labor away for a boss that doesn’t care about him, in an environment that is openly hostile, and amongst creatures that want to tear his flesh off his bones. A pretty funny situation when you think about it.MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated GPU or better (1024 MB)
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- OS: Ubuntu 16.04
- Processor: 3.2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 480 / Radeon HD 5870 or better
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
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