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Circle Empires: Celebrating Our Favourite RTS' During Steam's RTS Fest!
Were ecstatic to be a part of Steam's Real-Time Strategy Fest, along with a wealth of other amazing RTS games! Real-Time Strategy games have been around since the early 1990s and were honoured to be listed among, and to have played around with, this diverse genre with the Circle Empires series. With Circle Empires 2 on the horizon, we thought itd be a fun idea to dive into a few RTS games from the past & present that have been a huge inspiration for the Circle Empires series. Heres Mikhel Trei, developer at Luminous, on some of his personal favourites: My favourite RTS games are Warcraft 3, Age of Empires 1 & 2, Total Annihilation, and Command & Conquer: Red Alert. To me, Warcraft 3 has the best 4-player Free For All mode in any RTS. What makes it so good for me, is the fact that it is reliant on heroes, who gain power by fighting. This provides a unique incentive to engage in battles during Free For All games, which otherwise reward passive play and result in stale games when players play correctly. Age of Empires 1 and 2 are what I grew up with. I've probably played through AOE1s Rise of Rome expansion demo campaign a thousand times as a kid, because I didn't have the full version of the game. Age of Empires 2 places you in this incredibly engaging fantasy of being a medieval king and I used to play the 1v7 single-player mode quite a lot. Total Annihilation is one of the first RTS I ever came across. I remember seeing it at a friend's place and being mesmerised. It has a fantastic unit command system, great 3D spacial physics, a wide array of units and so much more. It did require a beefy computer for its time and it's overall a bit less intuitive than other, non-SciFi RTSs (Just because you're in the future and don't have horses and men with sharp sticks that are self-explanatory). But like.. sea planes that can land underwater and flying builders that create cannons that shoot on the other side of map This game is just great. I feel like for Red Alert, all I need to say is: mass teslacoils and air strikes. Since these are all big titles, I feel like I should mention a few games that, in my opinion, should get more recognition.:
[ 2025-01-24 16:00:04 CET ] [ Original post ]
Hey everyone,
Were ecstatic to be a part of Steam's Real-Time Strategy Fest, along with a wealth of other amazing RTS games! Real-Time Strategy games have been around since the early 1990s and were honoured to be listed among, and to have played around with, this diverse genre with the Circle Empires series. With Circle Empires 2 on the horizon, we thought itd be a fun idea to dive into a few RTS games from the past & present that have been a huge inspiration for the Circle Empires series. Heres Mikhel Trei, developer at Luminous, on some of his personal favourites: My favourite RTS games are Warcraft 3, Age of Empires 1 & 2, Total Annihilation, and Command & Conquer: Red Alert. To me, Warcraft 3 has the best 4-player Free For All mode in any RTS. What makes it so good for me, is the fact that it is reliant on heroes, who gain power by fighting. This provides a unique incentive to engage in battles during Free For All games, which otherwise reward passive play and result in stale games when players play correctly. Age of Empires 1 and 2 are what I grew up with. I've probably played through AOE1s Rise of Rome expansion demo campaign a thousand times as a kid, because I didn't have the full version of the game. Age of Empires 2 places you in this incredibly engaging fantasy of being a medieval king and I used to play the 1v7 single-player mode quite a lot. Total Annihilation is one of the first RTS I ever came across. I remember seeing it at a friend's place and being mesmerised. It has a fantastic unit command system, great 3D spacial physics, a wide array of units and so much more. It did require a beefy computer for its time and it's overall a bit less intuitive than other, non-SciFi RTSs (Just because you're in the future and don't have horses and men with sharp sticks that are self-explanatory). But like.. sea planes that can land underwater and flying builders that create cannons that shoot on the other side of map This game is just great. I feel like for Red Alert, all I need to say is: mass teslacoils and air strikes. Since these are all big titles, I feel like I should mention a few games that, in my opinion, should get more recognition.:
- Knights and Merchants had a really cool economy system. Fans made a complete rebuild of the game called KamRemake.
- Beasts and Pumpkins had a cool live economy where people would be born and get old, eat bread, fight each other when they're in bad mood and fight giant bees by throwing rocks over a fence.
[ 2025-01-24 16:00:04 CET ] [ Original post ]
Circle Empires
Luminous
Developer
Iceberg Interactive
Publisher
2018-08-08
Release
GameBillet:
7.03 €
Game News Posts:
35
🎹🖱️Keyboard + Mouse
Very Positive
(3474 reviews)
Public Linux Depots:
- Circle Empires Linux [950.3 M]
The Circle Empires universe is made of interconnected circles, each containing loot to plunder and foes to defeat. You are the god-like leader of your tiny kingdom, hungry for power. Use your skills to hunt down increasingly powerful enemies and expand your empire. The game world changes every time you play - no two games are the same. And... you can grow pumpkins!
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Originally released as a small demo, Circle Empires was avidly played by 160.000+ gamers worldwide.
“Since we got all this love from thousands Circle Empires demo players, we decided to make it into a fully-fledged RTS. Now, after two years of work, this little gem is ready to be enjoyed.” – the Luminous Team.
Originally released as a small demo, Circle Empires was avidly played by 160.000+ gamers worldwide.
“Since we got all this love from thousands Circle Empires demo players, we decided to make it into a fully-fledged RTS. Now, after two years of work, this little gem is ready to be enjoyed.” – the Luminous Team.
KEY FEATURES
- Fast-paced real-time strategic gameplay with large-scale battles
- Expand your empire, circle by circle
- Units can gain XP and level up
- Procedurally generated worlds containing unique flora and fauna
- 150+ different creatures, buildings and resources
- 18 Different faction leaders, a variety of bonuses
- 12 enemy boss monsters
- A magnificent treasury that grows with each battle
MINIMAL SETUP
- OS: Linux
- Processor: 1.7GHz dual coreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Intel/AMD Integrated Graphics. 1GB VRAM
- Storage: 1 GB available spaceAdditional Notes: System requirements may be subject to change.
- OS: Linux
- Processor: Intel Core i3 2100 3.1GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 1030 2GB / AMD Radeon HD 6850 2GB
- Storage: 1 GB available spaceAdditional Notes: System requirements may be subject to change.
GAMEBILLET
[ 6028 ]
GAMERSGATE
[ 1352 ]
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