Hey Scavengers, first of all let me thank you all for your amazing stories and experiences that you shared with us! We read through them all and it was really hard as hell to determine which one to choose as the winners. Even if we did not choose you as the winner dont be sad! We are planning on doing more contests like this in the future so there will be another chance :) And now can I get a drum roll please? The winners are: Prolapse_Reaper Smands AdorableBabyDemon Congratulations guys! We will need your photos so please either add me on Steam or send an email to dan@1cpublishing.eu with your face photo. If you also have a photo that is stylized please also send that one too :) The photo will get to the talented artist behind DSD and he will let you know his idea about adding you to the game. If you have any thoughts or ideas about your face/character please let me know :) Here are the three stories: Prolapse_Reaper: I was deep in the first Derelict with my healthy team of three, geared up throughout many encounters and searches. It went really smooth. Spare batteries (30 energy each) in the backpack - no need to double back. Was low on energy, still decided to try to clear the wrecked ship in one go. Upon using first battery - instead of 30 I only got 2 energy. This totally shocked me - was sure it must be some kind of a bug. Used another one, then another - ended up spending all and getting a total of 12 energy. MY team was thrown in a panicked run to the shuttle, just to die somewhere along the way. Next game I figured that I used wrong mouse button to 'use' batteries. And now three brave Derelict explorers are dead because of my mistake. Never again was the game so smooth, with awesome loot dropping on my team like christmas gifts. I think that upon seeing my deed, the gods of loot have forsaken me... Smands: "The gunfire came suddenly from the darkness. Johannson reactively hit the deck, her medical tool scattered away on the floor in the process. Dirt and dust took to the air from the impact. Me and Cargyle turned around to face our threat, our shields pulsing from the heavy barrage of bullets. Three scavengers, Rim-sector scumbags, stood in a tight formation. Only flickers of their armors could be seen in the glaring muzzle flashes. The sound bullets flying and casings hitting the marble floor echoed in the derelict halls. "I can take them boss!", Cargyle yelled. I could clearly hear the sound of excitement in his voice. "I`m counting on it!", I replied while i checked up on Johannson. She was prepping her medical tool, her sidearm drawn and ready. A sudden silence filled the room, followed by a whirring sound. I looked at Cargyle in horror. "Cargyle, be carefu...." The room was filled by a storm of bullets from the ramped up gatling cannon. I quickly diverted power from my shield to Cargyles`. Cargyle roared in a frenzy, his power shields flickering like a strobe light. Raising his power maul, he charged the pirates. Johannson fired a stim towards him for good measure. We could hear his shields faltering as he slammed his maul into the trio of men. The shattering sound of armor and bones broke the gunfire and finished in a crescendo by the smashing of the marble tiles. And then, silence. Johannson ran towards Cargyle, and I followed suit. Cargyle stood upright, his maul planted in the floor next to the mangled corpses of the pirates. "That... was a good fight...", Cargyle said in a whisper as his body failed him. Blood poured from his armor. Johannson tried to steady him, but as much as his heavy build was a boon, this time it was an inconvenience. "He`s bleeding out!", Johannson yelled, trying to stop the bleeding. "We need to get him to the ship". It was an exhausting trip to the ship, our energy supply almost drained. Cargyle mumbling something about alchohol and women all the way. Now, as I steer the ship towards The Station, we all pray to whatever divine being holds control over our fate to save Cargyle. His team needs him" AdorableBabyDemon: It is too long to be featured here so here is a link to the essey https://docs.google.com/document/d/1HCvZVzkYmsHka-JZQJ1ZKg4PpOdXCXhCAeAuvXMKSfU/edit :)
[ 2018-01-30 13:35:47 CET ] [ Original post ]
- Deep Sky Derelicts Content Linux [2.73 G]
- Deep Sky Derelicts - DLC1 New Prospects Linux [173.6 M]
- Deep Sky Derelicts - DLC2 Station Life Linux [141.07 M]
In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citizen and living on the surface of a habitable planet, enjoying non-synthetic air, water and food. A fabled alien derelict ship somewhere within the Deep Sky sector of space is your voucher for a citizenship and a promise of cozy life on a hospitable planet.
Build and control a squad of up to three mercenary characters and set on to explore derelict ships within your reach from the scavenger's base. Searching the derelicts for loot and clues, you come across many friendly inhabitants and traders, but more often – various enemies. Challenge and defeat them in tactical turn-based fights, where randomly-drawn cards form your changing arsenal of combat actions, gain experience for yourself and your crew, loot dead bodies, resupply and upgrade once back at your base. The scavenger's home ship gives you the opportunity to heal and level-up your mercenaries, recruit new ones, equip them, upgrade their gear or recharge energy for life support during missions.
NOTE: To access the Deep Sky Derelicts OST or Artbook:
1. Right click (Win, Linux) or Control click (Mac) “Deep Sky Derelicts” in the Steam Library
2. Select Properties > Local Files > Browse Local Files
3. Open either the “Deep Sky Derelicts OST” or “Deep Sky Derelicts Artbook” folder
Key Features:
- Fresh take on turn-based combat with cards
- Refined sci-fi comic book look & feel
- Endless customization options for characters and scavenging teams
- High replay value thanks to procedural generation of content
- Story of the human society divided within a dystopian universe
- Two game modes: story and arena
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Core i3 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: shader model 4.0 compatible
- Storage: 4 GB available space
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