





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi Scavengers,
let’s welcome a new week with some new fixes! We are listening to your feedback and appreciate it a lot. Please keep it up as it helps us a ton in making the game the best possible experience.
Here is the changelog:
Fixes:
- Fixed quest progression issue with Ghost in the Machine if Jasperse was killed. Entering the quest ship will allow you to continue the quest.
- Fixed not being able to continue Rinow's challenges after starting with the second one.
- Fixed infinite retreat loop when a character acting last in the round ran out of energy.
- Fixed combat freeze caused by Assassin/Shredder Weapons when the bleed effect was blocked.
- Fixed combat freeze that could happen with Root and damage-over-time effects on the same unit.
- Fixed issues with equipment stats changing when equipped. If you see more weird behaviour when equipping/unequipping items, please save the game first and then send a bug report mentioning which item causes the problem.
- Fixed character stats summary showing "Damage: 0" in some situations.
- Fixed Tracker/High Velocity bonuses being added twice.
- Fixed some AI targeting bugs.
- Optimized loading in cases where there are a lot of power generators on the map.
- Fixed problems with Maintain, including not giving the damage buff.
- Sentry Turret Card: Show critical effect in the card description, remove icon symbol to prevent confusion.
- Fixed an occasional post-combat freeze caused by UI cleanup.
- Fixed Leader/Unrelenting getting into a loop when used with Purify.
- Fixed a rare issue with Psyker/Mind Drain.
If you have any problems please let us know in the forums.
Stay awesome! :)
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