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Name

 Deep Sky Derelicts 

 

Developer

 Snowhound Games 

 

Publisher

 1C Company 

 

Tags

 Strategy 

 

RPG 

 

Singleplayer 

Release

 2018-09-26 

 

GameBillet

 16.52 /

 

 

Steam

 € £ $ / % 

 

News

 74 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/698640 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 216  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 216 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Deep Sky Derelicts Content Linux [2.73 G] 


 Deep Sky Derelicts - DLC1 New Prospects Linux [173.6 M] 


 Deep Sky Derelicts - DLC2 Station Life Linux [141.07 M] 




LINUX STREAMERS (4)
piratefrigaterossbcmir_ppcthesyldat




Update 1.2.2 is NOW LIVE!



Hi everyone,

we just pushed out new update that mainly adresses the crashes that started happening after the DLC release (that affected even base game users that don't own DLC) but also fixes and changes some other aspects based on your feedback.

Here is the changelog:

Changes:


  • Adjusted a lot of equipment base stats' and modifiers' min and max values (including the gain per level) to be closer to each other so that higher level items are more consistently better than their lower level counterparts.
  • Ancient Eye/Lout Drone: Increased Headbutt damage from 50% to 70%.
  • Lout Drone: Both melee and ranged damage increased by 1 on all ranks.
  • Adjusted shield damage values on Blaster and removed the possibility to spawn a random extra shield damage modifier on Blaster cores.
  • Added skill (weaponry, tech, medical, scavenging, mental) bonuses as possible modifiers to spawn on weapon cores.
  • Further increased the chance of spawning Janitors and Wurmlings in level 1-3 derelicts.
  • Blasting Charges: Made damage scaling from 6/8/8 to 6/7/8 and now only targets 2 enemies at all ranks.
  • Slightly reduced credits bonus from Mental skill.
  • Reduced a lot of DAMAGE RESISTANCE, ARMOR and EVASION stats on a bunch of enemies.
  • Adjusted INITIATIVE values on a lot of enemies. Affects especially enemies at high levels not having as high values except on some specific "speedy" ones.


Fixes:

  • Fixed issue that could make some of the NPCs inaccessible in the Administration Of Pirates quest.
  • Fixed a bug that could break combat when Psyker/Mental Shield was active.
  • Fixed issue with retreating on a freshly loaded save.
  • Fixed Ice Cover not being targetable.
  • Fixed issue where NPCs kept stopping the player after already having met them.
  • Fixed tile condition icons not showing up on the map display.
  • Added missing status icons to Augment cards.
  • Fixed inventory showing h- eavy ranged weapons as available for ranged weapon - slots, even though they can't be equipped.
  • Fixed missing environmental combat action sprites.
  • Some key shortcut fixes.



Fixes for a crash on startup that was affecting some players. If you still experience crashes, please email the following to
support@snowhoundgames.com:
* The output_log.txt file (located in \Users\\AppData\Local Low\Snowhound\Deep Sky Derelicts)
* The crash.dmp file, if one is generated. This should be in \Users\\AppData\Local\Temp\Snowhound\Deep Sky Derelicts; the exact location should also be visible near the end of the log file.


[ 2019-06-06 11:26:35 CET ] [ Original post ]