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Name | Deep Sky Derelicts | |
Developer | Snowhound Games | |
Publisher | 1C Company | | |
Tags | Strategy RPG Singleplayer | | |
Release | 2018-09-26 | |
GameBillet | 16.52 / € | |
Steam | € £ $ / % |
News | 74 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/698640  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 216 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 216 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Deep Sky Derelicts Content Linux [2.73 G]
Deep Sky Derelicts - DLC1 New Prospects Linux [173.6 M]
Deep Sky Derelicts - DLC2 Station Life Linux [141.07 M]
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LINUX STREAMERS (4)
piratefrigaterossbcmir_ppcthesyldat
Update 1.2.3 has been released! |
Hello everyone!
We've just published a new update [1.2.3] that includes few changes and bug fixes. Thank you all for providing your feedback and reporting any issues!
Update 1.2.3 changelog:
Changes:
- If the crew gets ambushed, retreating is not possible for two combat rounds.
Fixes:
- Fixed a map freeze caused by newly spawned enemies not being initialized correctly.
- Fixed a combat bug that could occur in some situations when either side had only one unit left.
- Fixed combat issues with Scrapper/Adaptive Tactics.
- Fixed combat bug with Miner/Overcharging Boost when refreshing the existing buff.
- Fixed The Power of Blood quest not continuing after retreating from spawned enemies.
- Fixed Predict Behaviour card text showing 2500% Evasion instead of 25%.
- Fixed habitation name not being displayed correctly in friendly habitation dialogue.
- Fixed a combat bug that could happen when playing a card manually after the crew member had already played a card while under confusion/fear on the same turn.
- Other small fixes and safety checks to various card and combat scripts.
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[ 2019-06-13 14:34:43 CET ] [ Original post ] |