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Free To Play Patch 2, fixes galore!
[ 2019-04-10 18:06:21 CET ] [ Original post ]
In addition to the exclusive Furious item set for Pure, offered to those that originally purchased Blade Symphony (premium owners,) weve added the Overgrown item set for Judgement. Also included in this patch, is an exclusive cape for all of those that have helped us during the time we have used Patreon, which weve decided to stop utilizing.
We need all the help we can get, so please help put bugs into our GitHub Tracker and discuss with us on our Discord!
Changes since F2P Patch 1
Changes:
- Added Overgrown item set to the game for premium owners.
- Added Patreon exclusive cape.
- Added the Icarus Ensemble sword replacing the broken duplicate item some players received during the transition to free to play.
- Changed the name of the exclusive item set for Pure to Furious.
- Translations:
- If you would like to help us translate Blade Symphony, find out how here! Updated Chinese, French, Hungarian, Italian, Japanese, Polish, Portuguese, Romanian, Spanish, and Turkish languages
- Added partial Ukranian translation
- Changed the way jumping is handled to take into account the length of time that the player pressed the jump key.
- Slightly changed the way wall sliding works to feel more fluid.
Bug Fixes:
- Fixed a crash when shaders were set to high, and models set to low.
- Fixed an issue where if the user moved their mouse to the left or right fast enough during an attack, a side attack would be performed even if the side keys were not being pressed.
- Fixed an issue with the players emblem not showing on the Customization Screen if they were on the Main Menu.
- Fixed numerous issues on free_district with assets popping in and out.
- Fixed the Furious sword using the wrong scabbard model.
- Fixed the Furious helmets size not matching Pures head size.
- Fixed the Style Select Screen appearing when players paused the game.
- Fixed players being trapped in the ground.
- Fixed character skins showing incorrectly when the player died.
- Fixed the shader for background emblems improperly stretching.
- Fixed characters reverting to their default skin when players changed equipment in the Customization Screen.
- Fixed characters having skins equipped from another character.
[ 2019-04-10 18:06:21 CET ] [ Original post ]
Blade Symphony
Puny Human
Developer
Puny Human
Publisher
2014-05-07
Release
Game News Posts:
44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(4686 reviews)
Public Linux Depots:
- Blade Symphony | Linux/SteamOS Client [164.25 M]
Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!
Choose your fighting style
Each of the four characters have a unique fighting style suited to how you want to play.- Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
- Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
- Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
- Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
- Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade
Each character has four combat stances and over forty different attacks.
Choose Your Sword
Pair your character up with a sword type to completely change your way of approaching combat.- Katana, cause massive damage when parrying your opponents
- Longsword, a well-balanced, hard hitting and adaptable sword
- Rapier, a piercing, high damage forward thrusting weapon great for parrying
- Scimitar, a weapon based on turning and performing as many cuts as possible
- Jian, an agile, responsive weapon great for combos
Tactical Sword Fighting
There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.
Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.
The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.
Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.
Advanced Character Customization
Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.Fight as a Team
Play in the new Control Points game mode and participate in team-based sword fighting.MINIMAL SETUP
- OS: Debian. Ubuntu. Linuxmint or other common distributions
- Processor: 3.0 Ghz P4(+). Dual Core 2.0(+) or AMD64X2(+)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DX9.0c Compatible 256MB VRAM. NVIDIA Geforce 7600 Series / ATI x1600 SeriesDirectX: 9.0cHard Drive: 5 GB HD spaceSound: DirectX 9.0c CompatibleOther Requirements: Broadband Internet connection
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