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Free To Play Patch 4, stability madness!
Since November of last year, the team took a careful and extensive look at Blade Symphony's codebase to fix lots of difficult bugs, but most importantly, fix EVERY crash we could find! Many of the crashes you may have been experiencing were due to memory issues in the game. So, our awesome new programmer Josh "Slartibarty" Dowell was able to refactor a big portion of the code to be more efficient. It's quite the difference! In addition, we're replacing our custom asset streaming with the CS:GO asset streaming, which we're very confident with so far. If you don't see it working, it's because it's off by default (for now.) You can change the setting in your graphics options. We're hot on the tail of LOTS more changes. As long as the community is continuing to crowdfund our efforts to provide a free, and fun tactical sword fighting experience, we'll keep updating. Look for our next update in just a few weeks! Join our Discord and be sure to check out our Bug Tracker, if you would like to assist with development!
Changes
[ 2021-04-16 18:15:42 CET ] [ Original post ]
Blade Symphony Free To Play Patch 4
Since November of last year, the team took a careful and extensive look at Blade Symphony's codebase to fix lots of difficult bugs, but most importantly, fix EVERY crash we could find! Many of the crashes you may have been experiencing were due to memory issues in the game. So, our awesome new programmer Josh "Slartibarty" Dowell was able to refactor a big portion of the code to be more efficient. It's quite the difference! In addition, we're replacing our custom asset streaming with the CS:GO asset streaming, which we're very confident with so far. If you don't see it working, it's because it's off by default (for now.) You can change the setting in your graphics options. We're hot on the tail of LOTS more changes. As long as the community is continuing to crowdfund our efforts to provide a free, and fun tactical sword fighting experience, we'll keep updating. Look for our next update in just a few weeks! Join our Discord and be sure to check out our Bug Tracker, if you would like to assist with development!
Changelog
Changes
- Enabled texture streaming for Windows, Mac and Linux from the Graphics Menu. This texture streaming, pulled from CS:GO, replaces our custom texture-streaming implementation.
- Added support for running multiple instances of the game on a single machine via the -multirun parameter.
- Updated the Steam Networking implementation, resulting in better network performance and security.
- Fixed a large number of crashes due to memory corruption.
- Fixed a crash that occurred when the training menu was opened.
- Fixed a crash caused by building hash tables for VPK files that have no data.
- Fixed a crash due to not finding a valid animation model sequence.
- Fixed a crash caused by accessing out-of-bounds model data.
- Fixed the players volume setting for background music not persisting after game exit. (#7195)
- Fixed a camera flicker occurring for dead players that are viewing through a ragdoll body. (#7248)
- Fixed a massive amount of console warning messages due to missing impact particles.
- Fixed a localization error that was displayed during the Katana portion of the Tutorial (#7251)
[ 2021-04-16 18:15:42 CET ] [ Original post ]
Blade Symphony
Puny Human
Developer
Puny Human
Publisher
2014-05-07
Release
Game News Posts:
44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(4686 reviews)
Public Linux Depots:
- Blade Symphony | Linux/SteamOS Client [164.25 M]
Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!
Choose your fighting style
Each of the four characters have a unique fighting style suited to how you want to play.- Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
- Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
- Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
- Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
- Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade
Each character has four combat stances and over forty different attacks.
Choose Your Sword
Pair your character up with a sword type to completely change your way of approaching combat.- Katana, cause massive damage when parrying your opponents
- Longsword, a well-balanced, hard hitting and adaptable sword
- Rapier, a piercing, high damage forward thrusting weapon great for parrying
- Scimitar, a weapon based on turning and performing as many cuts as possible
- Jian, an agile, responsive weapon great for combos
Tactical Sword Fighting
There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.
Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.
The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.
Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.
Advanced Character Customization
Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.Fight as a Team
Play in the new Control Points game mode and participate in team-based sword fighting.MINIMAL SETUP
- OS: Debian. Ubuntu. Linuxmint or other common distributions
- Processor: 3.0 Ghz P4(+). Dual Core 2.0(+) or AMD64X2(+)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DX9.0c Compatible 256MB VRAM. NVIDIA Geforce 7600 Series / ATI x1600 SeriesDirectX: 9.0cHard Drive: 5 GB HD spaceSound: DirectX 9.0c CompatibleOther Requirements: Broadband Internet connection
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