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Free to Play Patch 6, Begone Crashes!


Blade Symphony Free To Play Patch 6


Since the last update, our focus has been to get SourceMod working with the game again. Unfortunately, SourceMod support for 64-bit operating systems is still underdeveloped, which is what the Windows and Linux dedicated servers use. Until the wonderful SourceMod team are able to improve 64-bit support, we decided to switch gears and fix crashes and bugs that we've noticed new players are encountering. After this update, we want to pivot to working on workshop support for older items. Thanks to the wonderful continued support from our community we will be working to add workshop support for older items, re-implement the statistics system, and begin working on gameplay changes again! Join our Discord and be sure to check out our Bug Tracker, if you would like to assist with development!

Changelog


Changes since Free to Play Patch 5


Changes
  • End of duel slow-motion now properly accounts for player animation speed.
  • Added mouse-over effects to the web links in the menu.
  • Hid the redundant Harmonious Prelude text at the bottom left of the main menu.
Optimizations
  • Optimized a lot of cases where memory would be copied where it was unnecessary to do so.
  • Solved a lot of warnings that would be constantly logged to the developer console, which could cause mid-game stutters.
  • Optimized console variable management in the engine, providing a minor speed-up across the board.
Bug Fixes:
  • Fixed many bugs where memory owned by another part of the game would be written over. Causing crashes that wouldnt manifest until the affected memory was accessed again, typically when changing maps or closing the game.
  • Fixed a crash when building lightmaps.
  • Fixed a crash related to Discord rich presence integration.
  • Fixed many instances of memory being used after it had been deallocated.
  • Fixed a crash caused by the customization menu writing to memory used by other parts of the game.
  • Fixed a crash related to BBTV playback.
  • Fixed a crash when sending client info to a server.
  • Fixed an oversight where players would move at their normal speed during the end of duel slow-motion.
  • Fixed a bug where players could kick themselves from the game by scrolling the mouse wheel too fast over menu spinwheels.
  • Fixed a bug where GUI spinwheel controls would randomly not scroll back to the beginning properly.
  • Fixed a broken material on duel_winter.


[ 2021-09-02 23:01:29 CET ] [ Original post ]

Blade Symphony
Puny Human Developer
Puny Human Publisher
2014-05-07 Release
Game News Posts: 44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (4686 reviews)
Public Linux Depots:
  • Blade Symphony | Linux/SteamOS Client [164.25 M]

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
  • Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting


There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.



The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

MINIMAL SETUP
  • OS: Debian. Ubuntu. Linuxmint or other common distributions
  • Processor: 3.0 Ghz P4(+). Dual Core 2.0(+) or AMD64X2(+)Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: DX9.0c Compatible 256MB VRAM. NVIDIA Geforce 7600 Series / ATI x1600 SeriesDirectX: 9.0cHard Drive: 5 GB HD spaceSound: DirectX 9.0c CompatibleOther Requirements: Broadband Internet connection
GAMEBILLET

[ 5493 ]

10.00$ (75%)
4.97$ (17%)
13.19$ (18%)
27.16$ (15%)
18.44$ (69%)
3.55$ (91%)
16.79$ (16%)
6.01$ (14%)
4.00$ (80%)
2.75$ (8%)
16.52$ (17%)
12.88$ (14%)
18.39$ (8%)
18.39$ (8%)
12.38$ (17%)
15.29$ (39%)
16.59$ (17%)
4.59$ (8%)
16.96$ (15%)
7.03$ (22%)
18.39$ (8%)
16.39$ (18%)
2.00$ (80%)
16.00$ (60%)
37.36$ (38%)
13.79$ (8%)
2.00$ (80%)
10.73$ (17%)
26.09$ (13%)
4.22$ (15%)
GAMERSGATE

[ 1846 ]

1.13$ (62%)
3.0$ (70%)
2.25$ (91%)
1.95$ (85%)
7.2$ (64%)
5.0$ (75%)
3.0$ (85%)
1.13$ (77%)
1.13$ (77%)
14.99$ (25%)
2.5$ (75%)
2.4$ (80%)
0.56$ (81%)
20.0$ (50%)
0.54$ (91%)
3.0$ (85%)
3.0$ (70%)
0.37$ (63%)
1.74$ (83%)
2.25$ (89%)
0.75$ (92%)
1.13$ (92%)
3.04$ (57%)
2.5$ (75%)
1.5$ (85%)
0.56$ (81%)
12.5$ (75%)
4.69$ (81%)
0.56$ (81%)
3.99$ (20%)

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