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Free to Play Patch 7, Stats and Workshop are back!
With the new year upon us, its time to release a new update to Blade Symphony. Exciting news as the Blade Symphony Stats system is back online, recording data, and re-integrated with the game. Youll see your global rank and league in-game, in some new areas! The other major update is that Blade Symphonys Steam Workshop support is back! The majority of old items should once again work in-game and be visible to other players. Were still working to clear up any issues that may arise from old, outdated workshop items. If you're looking for players to duel against, why not try out our new automated Pick-up Duel functionality on our Discord Server!?
Changes
[ 2023-01-06 17:23:53 CET ] [ Original post ]
Blade Symphony Free To Play Patch 7
With the new year upon us, its time to release a new update to Blade Symphony. Exciting news as the Blade Symphony Stats system is back online, recording data, and re-integrated with the game. Youll see your global rank and league in-game, in some new areas! The other major update is that Blade Symphonys Steam Workshop support is back! The majority of old items should once again work in-game and be visible to other players. Were still working to clear up any issues that may arise from old, outdated workshop items. If you're looking for players to duel against, why not try out our new automated Pick-up Duel functionality on our Discord Server!?
Changes since Free To Play Patch 6
Changelog
Changes
- Restored support for using items from the Steam Workshop.
- Added an option to automatically delete unsubscribed workshop content from disk.
- Added support for previewing local workshop items in-game before they are published (other players see default items).
- Masks no longer require the head bone to be their root bone, allowing for cosmetics attached to the neck and shoulders.
- Updated to latest SteamUGC implementation.
- Re-integrated global leaderboard stats tracking.
- Updated the duel intro box to display the players global rank and a nice shiny league icon.
- Updated the scoreboard to show the players avatar more predominantly and to display their global rank.
- Changed the duel intro box to display the sword type rather than the sword name.
- Updated engine interfaces for improved SourceMod compatibility.
- Changed server queries to use Steam standards.
- Re-added the backdrop behind the loading screen logo.
- Added server-side console variables controlling whether duel replays and slow motion occur.
- Removed GSLT requirement on dedicated servers.
- Added support for binary PCF particle files.
- Fixed some unused internal texture system functionality eating video memory.
- Fixed a crash that would sometimes occur when scanning for voice chat devices.
- Fixed a rare crash that would occur when entering a duel.
- Fixed SourceMod HUD menu not receiving input.
- Fixed several warnings and notifications that would appear in the developer console.
- Fixed several bugs with multi-threaded model loading.
- Fixed the published workshop items page showing subscribed items too.
- Fixed the game entering an invalid state after editing a workshop item.
- Fixed text clipping with buttons on the character customization page.
- Updated SFML.
[ 2023-01-06 17:23:53 CET ] [ Original post ]
Blade Symphony
Puny Human
Developer
Puny Human
Publisher
2014-05-07
Release
Game News Posts:
44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(4686 reviews)
Public Linux Depots:
- Blade Symphony | Linux/SteamOS Client [164.25 M]
Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!
Choose your fighting style
Each of the four characters have a unique fighting style suited to how you want to play.- Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
- Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
- Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
- Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
- Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade
Each character has four combat stances and over forty different attacks.
Choose Your Sword
Pair your character up with a sword type to completely change your way of approaching combat.- Katana, cause massive damage when parrying your opponents
- Longsword, a well-balanced, hard hitting and adaptable sword
- Rapier, a piercing, high damage forward thrusting weapon great for parrying
- Scimitar, a weapon based on turning and performing as many cuts as possible
- Jian, an agile, responsive weapon great for combos
Tactical Sword Fighting
There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.
Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.
The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.
Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.
Advanced Character Customization
Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.Fight as a Team
Play in the new Control Points game mode and participate in team-based sword fighting.MINIMAL SETUP
- OS: Debian. Ubuntu. Linuxmint or other common distributions
- Processor: 3.0 Ghz P4(+). Dual Core 2.0(+) or AMD64X2(+)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DX9.0c Compatible 256MB VRAM. NVIDIA Geforce 7600 Series / ATI x1600 SeriesDirectX: 9.0cHard Drive: 5 GB HD spaceSound: DirectX 9.0c CompatibleOther Requirements: Broadband Internet connection
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