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Name | Knights of Tartarus | |
Developer | StelloHexis | |
Publisher | StelloHexis | | |
Tags | RPG Singleplayer Early Access | | |
Release | 2018-09-03 | |
Steam | € £ $ / % |
News | 37 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/922920  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Knights of Tartarus Linux [78.68 M]
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LINUX STREAMERS (0)
Update 13 |
Game changes:
Random battle encounters removed:
-Monsters are now displayed by a dark entity and they will chase you down. The more you succeed in evading them, the faster they get over time.
-Exp gain nerfed by 20%
-Escape upgrade nerfed by 25%
-Running out of battle nerfed by 10%
Bug fixes:
Hookshot: You can't hook into invalid tiles anymore.
Spikey's Ship bugs:
-Map reset was causing a boulder to appear in the wrong place causing a scenario where it would be impossible to clear the level.
-Another grid was also bugged causing the player to get stuck if certain boulders were moved.
Warlord pendant bug:
-When the warlord gave you the pendant the goblin player animation wasn't updating.
Earth Lair bugs:
-Rock in lamp room deleting itself.
Animation issues:
-Defense buffs would cause the Icebolt animation to start.
-Flame Wheel animation was not triggering.
-Judgment animation was not triggering
Battle bugs:
Slime turns into slimes (removed)
Confusion damage was not showing any animations
Confusion damage not triggering surrender
QoL:
Map loading is much faster.
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[ 2019-01-23 23:02:47 CET ] [ Original post ] |