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Name

 Knights of Tartarus 

 

Developer

 StelloHexis 

 

Publisher

 StelloHexis 

 

Tags

 

RPG 

 

Singleplayer 

 

 Early Access 

Release

 2018-09-03 

 

Steam

 € £ $ / % 

 

News

 37 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/922920 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Knights of Tartarus Linux [78.68 M] 




LINUX STREAMERS (0)




Update 13



Game changes:

Random battle encounters removed:
-Monsters are now displayed by a dark entity and they will chase you down. The more you succeed in evading them, the faster they get over time.

-Exp gain nerfed by 20%
-Escape upgrade nerfed by 25%
-Running out of battle nerfed by 10%

Bug fixes:

Hookshot: You can't hook into invalid tiles anymore.

Spikey's Ship bugs:
-Map reset was causing a boulder to appear in the wrong place causing a scenario where it would be impossible to clear the level.
-Another grid was also bugged causing the player to get stuck if certain boulders were moved.

Warlord pendant bug:
-When the warlord gave you the pendant the goblin player animation wasn't updating.

Earth Lair bugs:
-Rock in lamp room deleting itself.

Animation issues:
-Defense buffs would cause the Icebolt animation to start.
-Flame Wheel animation was not triggering.
-Judgment animation was not triggering

Battle bugs:
Slime turns into slimes (removed)
Confusion damage was not showing any animations
Confusion damage not triggering surrender

QoL:

Map loading is much faster.


[ 2019-01-23 23:02:47 CET ] [ Original post ]