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Game Changes Meteorite Cost lowered: 300G > 75G Charon buffed: AI changed, HP 260 > 300 Ending Scene changed. Bug Fixes: Leather shield icon displaying incorrectly. Stats screen showing a red line (one of the icons). Grammatical errors and typos.
Hotfixes: -Using the Memoria Stone to delete a spell would softlock the menu. -The player's spotlight in dark areas was not in sync with the player and was not displaying correctly due to the changes from the last update.
The UI has been reworked to display on screens with resolutions higher than 1080p. Changes: Tile Puzzle Panels and Cannons have sound. Bug fixes: -Counter Attack bug display: Occurred when you acquired the Rogue Skill and you missed a move, the game displayed the message as if the monster was going to counter. -Fire boulder/Collision -When dying to a fire boulder your hitbox was disabled until the game was reset. -Saint Level 5 - Saint skill was not activating. -Sea Hook was displaying an incorrect icon when acquired. -When selling items to the innkeeper the cursor didn't reset. Translation bugs: Skill descriptions were not being translated. Font issues for Brazillian Portuguese text. Equipment displaying incorrect names.
Hotfix -Monster spawning disabled in Crypt entrance. This was causing all sorts of problems.
Game Changes -Game is now available in Brazilian Portuguese -New Items: Power Malt and Mana Water. Power Malt: Restores 20hp and increases ATT and DEF by 1 stage. Battle Only. Mana Water: Restores 20 mp and Increases S.ATT and S.DEF by 1 stage. Battle Only. These items are sold by the Innkeeper. -Aeacus buff -- HP 190 > 220 -Charon buff -- Hades Song ACC 55% > 65% Bug Fixes: - Weapon icons for Rod, Greatsword and Short Sword were not displaying correctly. - Spook's ability was paralyzing despite having immunity skill. - Defiant ability triggering the wrong animation (GrySlime' ability). - Tartarus Key displayed the wrong description. - Negative MP bug caused by Torment spell. - Several text errors fixed.
Bug fixes -An escape path was placed in the puzzle room right before Wetbeard in Spikey's ship. It was possible to get softlocked in this room. -Hookshot animation bug fixed. -Yes/No text display fixed. Localization bugs: -Spell names weren't showing the correct name. -Several texts were not being translated.
Hotfixes - A bug causing save files not being able to load due to not having any equipment on. - A bug that considered new weapons as level 0 and was not giving the player any stats. - When crafting if you placed a Meteor first and then you placed any other crafting material like a piece of wood, iron bar, etc. it would cause the game to freeze.
The final touches are being placed on Knights of Tartarus before release next week. Many have asked me if I will keep making updates for the game after release day. The answer is yes, the game will receive updates every now and then. Currently, I'm trying to get the game localized in a couple of languages and I need all the help I could get. Last but not least, I would like to thank all of you who have played, followed, reviewed and or take the time to report a bug. All your input has helped a bunch, I seriously couldn't have done it without you all. Thank you for playing!
The soundtrack has been revised and is now 100% complete. Listen to some of the tracks:
Game Changes:
Rival can lose at the beginning (you can find many easter eggs when this happens).
Game changes:
Hotfixes:
Forest map bug causing game to freeze.
Heal text bug.
Fire boulders Collision bug fixed
Soldier in King's castle typo.
Game changes:
Void strike accuracy nerfed 95% >75%.
Fire boulders nerfed 1/12th of max hp > 5 damage.
Game Changes:
Gameplay Changes
You can use the King's Flute to warp out of Tartarus.
Game changes:
Random battle encounters removed:
-Monsters are now displayed by a dark entity and they will chase you down. The more you succeed in evading them, the faster they get over time.
-Exp gain nerfed by 20%
-Escape upgrade nerfed by 25%
-Running out of battle nerfed by 10%
Game changes: -More than 30 battle animations are now included in the game. - You can now run by pressing and holding c or ' (quote) on the keyboard ('X' on Xbox controller). -Battle transitions are much faster. - SLP and FRZ status condition go away after winning a battle. You can not run while under these two conditions. -FRZ Heal now sold by all vendors. -You can thaw out of FRZ by using a fire spell. -Charon AI changes, now make it so that it doesn't spam Hade's Song if you're awake. - Hade's song nerf: causes SLP (2-9 turns) > (1-5 turns) - Frenzy nerf: Can attack 2-5 times > 2-3 times -You can name your rival when starting a new game. Bug fixes: - Screen scrolling bug caused by moving back and forth between two screens was fixed. -EVA buff bug that caused the stat to permanently stay the same even after a battle.
Happy holidays knights! I wanted to give you guys a special update for this holiday season New maps:
Features: -Mac and Linux Build. -Crafting Gameplay changes: -You gain normal amounts of exp even if you are 7 levels above the foe's level (it was 5 before). -Items were reworked and you can craft 95% pct of all items using crafting materials that are dropped by monsters. Quality of Life: -HP bars on defeated enemies. -Exit game and quit to Title Screen options included in menus. Gameplay Fixes: -Players get trapped in dungeon areas to prevent wandering. - Key abilities are now key items and now display a proper icon. -NPC show players about keyboard controls. -You can discard items. Minor bugs: -Menu selection bug after entering the equip menu. -Earth Tartarus wall collision bug. -Thunder claw red line bug. -Ladder on Earth Tartarus bug. -Earth Tartarus lamp room not resetting. -Mana Cost cost preview not taking into account Mage upgrades fixed.
New Maps: You can now enter the Gloomy Swamps, a placed filled with hags and magical bullfrogs. This area also connects to Sky Tartarus where a Knight of Tartarus resides. New Monsters: Six new monsters have been included: Bullfrog, Hag, Gamayun, Wind Golem, Gryphon and the Mimic. Most of these will teach you their spells when defeated. The ones that don't will drop crafting items in a future patch. New Key Item: You can find the Cyclone Ring in Sky Tartarus. A magical ring that gives the wearer the ability to throw cyclones. Key Item Swapping: You can swap between Key Items by pressing Shift on the keyboard or Select if you use a gamepad. Town Shop Items: PRZ Heal can now be bought in town shop. Bugs: The -12 billion transform bug. This was a bug that occured when a mage transformed an enemy into a slime monster. The next spell would do -12 billion damage.
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