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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey Guys, I've been accused of being over-zealous in the past (I was asked to update less often during the Kickstarter!) so I promise to reduce my posting frequency after tomorrow (which will be the one week mark of EA!) but these fixes were just too good and too effective not to get out there right away. They're for very key parts of Monster Crown and I wanted you all to have the best! Here they are: Closed Beta v1.447 ---------------------- +Major rework of the programming behind the box system, try it out, it's a huge difference and MUCH more reliable. The first time you open the box your party might get shuffled up, this is to align with the new ordering and will only happen once. +Number of farm boxes increased from 10 to 50, I know I announced we'd go to 20 but screw it, more monsters = more better! But seriously, I want to go to 100 boxes (which is 1600 monsters) but I want to keep a close eye on save file sizes. Monster Crown has incredibly unique monsters, each new creation literally has its own full new species data. The downside to this is each monster takes up more space than in other Monster Taming games. The biggest file I've seen yet is 60kb but it's worth keeping an eye on so I can always give you guys the best possible performance. +Party size check was off by one on setting primary/secondary parent so you could empty your party, now fixed. +Major fixes to online battling and prize setting/giving, you'll find online play a LOT more reliable and a LOT more fun now. Big thanks to HaZe for doing countless battles with me earlier today and helping me refine the process. It's a difference of night and day! #Please note that we want to keep the primary EA build stable so new builds will be uploaded to the EA-BETA branch for 24 hours before being moved to the main stream. Anyone can access this branch, just right-click Monster Crown in Steam, go to properties and select the EA-BETA branch to have the up to the minute, bleeding edge updates. We've had some reports of graphical oddities for some users (not all) on Mac. For some the new graphics/performance dialogue helped but I apologize to those still affected for not getting back to you sooner with fixes, that will be my next focus. Thanks Tamers! Hope you have a great night :D
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