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Monster Crown
Studio Aurum Developer
Studio Aurum Publisher
2020-07-31 Release
Game News Posts: 151
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (637 reviews)
Public Linux Depots:
  • Monster Crown Linux [2.46 G]
Patch 1.458

Hey guys! Another week another update, with this, our last update reaches the stable branch and a new series of updates reaches EA-BETA.
I've been hard at work preparing the Net Egg functionality, the trading, the move learner/relearner as well as some other fun surprises for our content pack. This weekend my focus will be on putting a little more polish on these features to get them ready for showtime, making things tidy and clear so it's ready for all of you and painless to use. These features are quite stable and I'm really happy with how they've turned out! One extra surprise I'd like to include is an alternate chromosome to help tide you over until our full gene lab becomes available. Please let me know what alternate chromosome features you're most eager to get your hands on. I think one top requested feature is the ability to inherit type separately from physical body. Is that what you're most looking forward to? Or are there other things you'd prefer to shake up the inheritance of? Please let me know below, on discord or twitter (links below) what you're most eager to get access to! One issue that has been bugging some Mac players is monster sprites not appearing on the party screen. This is due to a weird bug with Unity itself's draw functions not behaving properly on some versions (or processors) with Mac OS. If you experience this issue, please opt into the newest EA-BETA branch (you can use the same savefile!) and try it out. Everyone should now be able to see those icons, but the colors may appear in red and blue. If you could not previously see these images and now can (or cannot!) I definitely want to hear from you. I only have access to one Mac which makes it difficult to anticipate how it operates on every device, which is definitely why I appreciate hearing from all of you! And if you're one of the players that experienced an issue with Eggs taking longer and longer to hatch I also want to hear from you. I've had a few of you send me your files and whenever I load them up eggs start hatching which means it's something setup-specific. The same in-game clock records playtime, controls the day-night cycle and allows eggs to hatch. I've added an in-game exact playtime counter to the settings menu so if you are someone with this issue, please open the settings and see the playtime clock. It should increase at a rate of one per minute, so if it's not ticking forward or ticking forward very slowly I definitely want to hear more about your system, OS, etc. You can send that info my way via the steam forums or discord/twitter as well. Just keep in mind that the numbers after the decimal aren't seconds, they are hundreths of a minute, so yeah they tick up faster than second do. One piece of feedback I've received is that breeding becomes available too late in-game. Personally I'm really happy with having to play a bit, learn the basics and earn this unlock, however, it is an interesting idea to let people dabble with it a little early. I've been working on an NPC just after Mill Town that will let you breed one of your monsters with his as a first-try at the feature and a fun sneak-peak for new players. Presently I've given her a Bileat, but if you think you know another monster that would be better for her to have, I'd love to hear your idea :) Thanks for playing and I hope you have a wonderful weekend. EA v1.458 ---------------------- +Fixed an ocean tile issue in east desperado +HP health number depletes slowly like the bar does rather than jumping to the end calculation number +Orb usage message a more reliable/usable +Fixed a situation where the scout reticle could remain post-scouting +Fixed an issue where a monster could appear to be cloned in the farm box +Can now interact with Merryl again after leaving the menu using Exit (not just cancel) +Corrected breeding monster box shadow positioning +Fixed a bug where NPC shadows could be missing +Added ??? +Added ??? +Added alternate ??? functionality


[ 2020-08-21 19:12:01 CET ] [ Original post ]

Monster Crown - Dark Monster Catching Game with True Crossbreeds

Monster Crown is an in-development indie title for the die-hards, the monster catching completionists - the battle masters.

Featuring a brand new dynamic breeding system and a deep story in a world filled to the brim with optional content. Offer contracts to dangerous beasts and breed them to create new species. Travel across Crown Island with your Monsters as you work toward stopping an underground plan to revive the sadistic Philosopher Kings and return them to their thrones

Featuring
  • 200+ Monsters to Collect
  • Countless Combinations to Breed
  • A Sprawling, Wild World
  • A Deep, Dark Story
  • Online Battling/Trading

MINIMAL SETUP
  • OS: Ubuntu 12.04 LTS
  • Processor: Intel/AMDMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Integrated GraphicsNetwork: Broadband Internet connection
  • Storage: 2 GB available space

GAMEBILLET

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GAMERSGATE

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0.85$ (83%)
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2.69$ (91%)
MacGamestore

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1.19$ (88%)
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1.09$ (93%)
1.99$ (80%)
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1.24$ (75%)
3.49$ (88%)
1.89$ (81%)
23.96$ (20%)
67.19$ (16%)
15.89$ (21%)
3.99$ (90%)
2.98$ (85%)
8.99$ (10%)
17.49$ (13%)
3.73$ (75%)
15.19$ (81%)
42.49$ (15%)
1.19$ (91%)
27.49$ (8%)
0.99$ (75%)
3.99$ (90%)
1.19$ (88%)
2.98$ (85%)
1.19$ (40%)
1.19$ (80%)
17.99$ (10%)
1.69$ (92%)
1.99$ (80%)
2.49$ (88%)

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