TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Monster Crown 

 

Developer

 Studio Aurum 

 

Publisher

 Studio Aurum 

 

Tags

 Indie 

 

RPG 

 

Multiplayer 

Release

 2020-07-31 

 

Steam

 € £ $ / % 

 

News

 144 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/830370 

 
Public Linux depots

 Monster Crown Linux [2.46 G] 




LINUX STREAMERS (1)
xantyleonhart




Patch v0.1.463

Hello folks!

Hope you had a great week!

In our latest patch a lot of work has gone on behind the scenes for Content Pack #2 and while working on it, I was actually quite surprised at just how powerful these next features feel. Iof course have touched on them in previous dev work on Monster Crown but I think it just refreshed my memory a little and I can't see what all of you create with them. They're a secret for now but they're much requested by you guys - I value all of your feedback, requests and kind words on here and discord!

As for general fixes, here's the list:

EA v1.463
----------------------
+Adjusted incubator graphics
+Can no longer walk on Move Learner/Relearner
+Behind the scenes prep work for Content Pack #2
+New Gorgem sprite
+Weird word gaps in text boxes fixed, still needs adjustments to ensure the full box is used.

Since last week's launch of our first Content Pack, the NET Egg feature has been used almost 24 THOUSAND times! I can't believe it! Thank you so much everyone that has played with this feature and uploaded such interesting monsters to the service. I know there's been some killer finds by our discord players of particularly well crafted monster genes, we have such amazing monster breeders playing I really shouldn't be so surprised :D

I also have not had one report of an issue with Online Monster Trading, so that feature seems quite stable, which is definitely awesome news. As for Online Battling it's something I plan to return to, and the battle system in general very soon. I have a new feature in the works that will add complexity to battle and also, I just want to put more work into balancing.

I've heard some comments about the specifics of the move learner so I plan to dig into that in depth tomorrow and see if it needs any tweaking. Don't be surprised if another patch gets pushed tomorrow to tidy things up a bit but I won't make a full community post like this as I like to use these to keep you in the loop about fixes, but also the status of the project, without making them so frequent that they become annoying.

Thanks for playing Tamers! More great features and content are already in the cooker!


[ 2020-09-04 21:08:34 CET ] [ Original post ]