





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello folks, Another week another patch! This one has lots of great fixes and adjustments, big thanks to my good friend Kyle Toom who has been helping me accelerate the pace of development and bug squashing, it's all because of the Early Access support you've all shown that I can bring him aboard to help out. Work continues on Content Pack #3, which as you might remember will be quite large, but in the meantime here are some general fixes EA v1.474 ---------------------- +0 damage attacks no longer can healing +0 damage moves no longer do 1 dmg +Backspace no longer deletes more than one character in monster rename +Scouting camera can no longer go off into infinity if you spam the button +Having too many moves in the move list causes moves lower in the list to display improperly, or become unreadable. fixed +Crawkadega OW sprite realigned +Crossroads indoors graphics revamped +Gene lab graphics revamped +If you're out of an item you get a message "Fresh out!" +Type icon in monster box now accurate +Gene editor fixes +Farm box monster icons no longer get trimmed on the right side if they're longer than usual +Tree topper missing north of the farm +Inverted phys/magical attack info during battle fixed +Attack info now updates when scrolling left and right through part monster info screens +Encyclopedia past Gigadrile fixed #Please note that we want to keep the primary EA build stable so new builds will be uploaded to the EA-BETA branch for one week before being moved to the main stream. Anyone can access this branch, just right-click Monster Crown in Steam, go to properties and select the EA-BETA branch to have the up to the minute, bleeding edge updates.
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