Hey tamers, I haven't been able to share much about this content pack ahead of time, as many of you know our last content pack was the final one planned for Early Access before we launched, however, I'm a firm believer in monthly content packs so there will definitely be one this month and next month. I wanted to share more information early but I've been super tied up with the business and planning side of things now that we're nearing the end of development so allow me to introduce you to today's content pack right now! First off, there's a new area, the Deep Woods - remember when you fought Collure there was a passage to the north, bringing you deeper into the woods? Be sure to revisit that area to enter a new part of the woods with a slew of new monsters, be careful though - there's a monster breeding ground that is sure to give you a huge challenge if you're not prepared! Along with these new monsters, two new "Legendary" monsters are now available. I won't spoil much but one is on a coast near the farm (if you're lucky!) and the other is kinda in flowering province (and kinda in Frost province!). They're a little tucked away in distant corners of the island but I know with how determined all of you are, they'll be found in no time at all :D To go with the new monsters and areas there's a brand new forest music track (shout out to the incredible musician gameonion!) and a lot of work has gone into optimizing exploration out in the wild, especially when many monsters are around and chasing you. In the near future we'll be launching our "Pedigree" program, a special way to share your finest monster creations with other players as well as sharing some teasers for Content Pack #10, which contains a new Town that was the final addition to the game and only possible due to the support (both financial and spiritual) shown by all of you, our Early Access players and supporters. Thanks so much everyone, I hope you have a fun weekend and enjoy these new content additions! Other fixes: =========== +Two new expanded areas +2 new "Legendary" monsters +3 new standard monsters +3 new monsters that some had but were extremely rare (Jungro, Perygrinn, Collure) +Nio Kio windows graphical compression issue fixed +No more bloom inside buildings and caves +New Forest theme (gameonion is a masta) +Significant collision detection optimizations, moving around out in the wilds is much smoother
[ 2021-05-28 21:31:32 CET ] [ Original post ]
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- Monster Crown Linux [2.46 G]
Monster Crown is an in-development indie title for the die-hards, the monster catching completionists - the battle masters.
Featuring a brand new dynamic breeding system and a deep story in a world filled to the brim with optional content. Offer contracts to dangerous beasts and breed them to create new species. Travel across Crown Island with your Monsters as you work toward stopping an underground plan to revive the sadistic Philosopher Kings and return them to their thrones
Featuring
- 200+ Monsters to Collect
- Countless Combinations to Breed
- A Sprawling, Wild World
- A Deep, Dark Story
- Online Battling/Trading
- OS: Ubuntu 12.04 LTS
- Processor: Intel/AMDMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated GraphicsNetwork: Broadband Internet connection
- Storage: 2 GB available space
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