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Name | Monster Crown | |
Developer | Studio Aurum | |
Publisher | Studio Aurum | | |
Tags | Indie RPG Multiplayer | | |
Release | 2020-07-31 | |
Steam | € £ $ / % |
News | 144 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/830370  |
Public Linux depots | Monster Crown Linux [2.46 G]
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LINUX STREAMERS (1)
Patch 1.0.22 - Various fixes |
Hey guys,
yesterday we hit one snag with a map menu issue, I pushed out a hotfix for that within 30 minutes of learning about it, but other than that, this is our first post-launch patch!
Patch 1.0.22
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+Easy Mode (free healing, no item loss, no lost monsters to chiefs) turned on as default for new savefiles
+Wetland province Red dock trigger fixed
+Tiles missing grass in the upper-right portion of Desperado province fixed
+Some grass tiles over the water that weren't correct removed north of Raptor Mt, Wetland province-side
+Frobec legend being able to be seen out on the ocean fixed
+Trade tamers having an unnecessary "cancel" option fixed
+VSync setting now saved properly
+Inventory categories now loop around
+Shop items scrolling now loops around
+Elder Raptor can no longer be seen when out at sea
+Now asks if you're sure when quitting the game
+King Tenna's prized beasts collision issue fixed
Work will continue on fixing and polishing and regular updates will continue, making Monster Crown better than ever :). I will be pushing a daily patch for the next 3-4 days to address any concerns.
New monsters and modding tools are also in the works and on the way soon, so stay tuned! :)
This patch should start hitting your systems in about 20 minutes.
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[ 2021-10-13 19:49:22 CET ] [ Original post ] |