Hello everyone, I've been hard at work on a new patch for Monster Crown to address some longstanding issues, and improve some systems that could use some quality improvements. A 90% complete version of v1.2.4 is available on Monster Crown's ea-beta branch. Full details are below on the patch and how to access it if you'd like to opt-in. Because the patch touches so many systems in the game we thought it was important to allow people to give it a whirl before we finalize it and make it the new default stream. The battle math AND stat calculation system has been totally rewritten. The team working on Monster Crown 2: Sin Eater developed a much better implementation and it's now been back-ported to Monster Crown because it's simply better in every way. The implementation here isn't 100% exact, because the new game factors in a lot of additional new factors/systems but it's very close. It's a lot more fun to play and much more consistent, reducing the feel of a "grindy" experience as well. You can feel your monsters strength grow in a much more tangible way. Monster spawns have had their code completely rewritten as well, it's no longer possible to have a monster spawn out of bounds, no more brilliants that remain out of reach! Menus have had their underlying code for switching revamped, in particular the main menu and the options within it. The changes also improve various other systems like the move learning menu, the shop menu, etc. Because there are so many damn menus and features, let us know if you encounter anything odd that we missed, but the game has had 3-4 full playthroughs by the MC2 team and a lot of play from me, so I don't think there'll be much if any. Feel free to join us on discord if you'd prefer to share your experiences or anything you'd like to report there: https://discord.gg/WwRvm9B -- To access the branch, right click on the game in your Steam library, go to Properties then Betas. On the top dropdown menu for Beta Participation, select ea-beta - ea-beta and the game will reinstall itself as such. A list of general changes:
- Monster stat generation math and Battle math has been completely rewritten. Your monster stats will regenerate on save load. This cannot be reversed. Do not load save files that you don't want stats to be regenerated on in the ea-beta branch.
- Collision system has been completely rewritten. Monsters will no longer spawn out of bounds and many long-standing collision issues have been fixed.
- Minor graphical changes have been applied in various instances including overworld sprites for the Duchess and Rodney
- Menus are (we really hope this time) now completely anchored and will never do the weird misalignment thing. PLEASE TELL US IF THIS PROBLEM PERSISTS: TELL US THE RESOLUTION YOU PLAY ON!
- Menu behavior is now more clear and responsive
- Stat Orbs now raise your base stats by 0.1 instead of your derived stats which means you can now get a lot more granular with building a team
- Complete rebalancing for many monsters who were previously undertuned or overtuned.
- Just a million trillion smaller annoyances have been quashed
Monster Crown
Studio Aurum
Studio Aurum
2020-07-31
Indie RPG Multiplayer
Game News Posts 147
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(615 reviews)
https://www.soedesco.com/games/monster-crown
https://store.steampowered.com/app/830370 
Monster Crown Linux [2.46 G]
Monster Crown is an in-development indie title for the die-hards, the monster catching completionists - the battle masters.
Featuring a brand new dynamic breeding system and a deep story in a world filled to the brim with optional content. Offer contracts to dangerous beasts and breed them to create new species. Travel across Crown Island with your Monsters as you work toward stopping an underground plan to revive the sadistic Philosopher Kings and return them to their thrones
Featuring
- 200+ Monsters to Collect
- Countless Combinations to Breed
- A Sprawling, Wild World
- A Deep, Dark Story
- Online Battling/Trading
- OS: Ubuntu 12.04 LTS
- Processor: Intel/AMDMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated GraphicsNetwork: Broadband Internet connection
- Storage: 2 GB available space
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