





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone, this is a quick update to let you know that the 'develop' branch of the game now has some new upcoming content, so switch over to it and take a look if you'd like to check it out. The content in question is the addition of sub-genres. These can be selected once you've researched at least 6 genres. Selecting a sub-genre will require you to put more work into the game, but if the genre + sub-genre combination is good, it will bring in even more sales. Just like with most other matches in the game they can also hurt your game sales in case the combination you've chosen does not work that well. You might also notice that the game is running better now. That is because I started out Update #23 by optimizing certain parts of the game which require a decent chunk of CPU processing power, namely the lighting computation, and the tilegrid visibility handler. The lighting computation optimization brings the bulk of the increase in performance, and with these two optimizations taken into account they bring up to 34.6% higher performance in the same scenario! (on a laptop with an i5 5200U processor, your mileage may vary) This is especially useful for laptop owners, because the game will use less power to run the game at those 60 FPS like before, or, if have a really old/very low-spec laptop now you'll be closer to hitting that 60 FPS mark if you weren't able to reach it. As always, please keep in mind that because the content on the 'develop' branch is work-in-progress, it might not be 100% stable. Thanks for reading!
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