Game Dev Studio
Roman Glebenkov Developer
Roman Glebenkov Publisher
2018-03-12 Release
🎹🖱️Keyboard + Mouse
Very Positive
(502 reviews)
Public Linux Depots:- Game Dev Studio Linux Content [127.94 M]
Update scheduleHello!
Content for Update #30 is currently in development, and I wanted to let you guys know of the change in the scheduling of content updates for Game Dev Studio.
Previously I would develop about one new feature and release it as an update. While this meant you guys would get new content quickly, it also meant that sometimes these features were not well-balanced because they were pushed out as soon as possible. Starting with Update #30 I will be taking more time to release updates, since the majority on Discord voted in favor of this.
What this means for you is that content updates will be fewer in-between, but they will bring more content than before. Getting into the game after an update is released now will have more "wow" effect for you, as well as have more content for you to play with and discover.
Patches for the game will be released as usual: when bugs are reported I make them my #1 priority. I usually drop everything I'm doing, fix the bugs, and upload a patch fixing them as soon as possible. So whenever a bug is reported you can rest assured that it will be fixed very quickly. (just like before)
The new content I'm currently working on for Update #30 are multiple building floors. You'll be able to acquire additional floors for buildings! You might have noticed that the game has been receiving a lot of optimizations lately, and that is no coincidence. The reason is simple: the game needs to run better in order to accommodate two or three times more employees. The better I can make the game run, the better the experience will be for everyone with employee counts beyond 100. Naturally this means optimizing everything to the best of my ability, so that even on a low-spec computer the game would be playable with 200 or even 300 employees.
With that said, besides working on new content I am also optimizing the game. Despite the game increasing in complexity due to the addition of multiple building floors, the optimizations I'm applying to the game are yielding extra performance. Rest assured I will do my best in making the game run as good as I possibly can!
Thanks for reading!
[ 2019-07-09 19:43:12 CET ] [ Original post ] Welcome to your own Game Dev Studio!
How will you run your own offices and ascend to greatness in the gaming industry?
Non-linear progression. Fill the empty spaces in your office with any objects you wish, and when you run out of space, buy a new building to continue expanding!
Find the best employees for your studio. Employees have their skills, attributes, traits, interests, and knowledge on topics.
Create multiple teams, work on multiple game projects at once, or reach for the stars by focusing all your workpower on one game.
Just don't forget that you won't get to keep your employees forever.
Rev up those engines. Make game engines, update them with new tech, and revamp them when the code gets too messy!
Make awesome games. Employees? Check. Game engine? Check. Now it's time to make great games!
Hype it up! Advertise your games through a multitude of ways: invite reviewers for an interview, start a mass advertisement campaign, contact online personalities to create early playthrough videos of your game, hire agencies to shill your game online, and even bribe reviewers!
Show your rivals who's boss of this industry. Your rivals are on the lookout for talented developers just like you are, so get ready to fight off their attempts to lure your employees away with higher salaries. Give them a taste of their own medicine and buy them out when they go under!
Sway the odds of platform manufacturers. Games you release influence the fate of platform manufacturers for which they're made.
Good games will make a platform more attractive to gamers and change its market share for the better.
Never a dull moment. Story mode, four extra campaigns, a freeplay mode, and the ability to randomize various aspects of the game at the beginning of a playthrough make for greater replayability.MINIMAL SETUP- OS: Ubuntu 18.04
- Processor: Dual core @ 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128 MB VRAM
- Storage: 150 MB available space
RECOMMENDED SETUP- OS: Ubuntu 18.04
- Processor: Quad core @ 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB VRAM
- Storage: 150 MB available space
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