Game Dev Studio
Roman Glebenkov Developer
Roman Glebenkov Publisher
2018-03-12 Release
🎹🖱️Keyboard + Mouse
Very Positive
(506 reviews)
Public Linux Depots:- Game Dev Studio Linux Content [127.94 M]
'Intravenous' Steam store page now public!Hey everyone!
This is a quick announcement to let you guys know that the Steam store page for 'Intravenous' is now public!
You can take a look at it here.
You might notice that the art is rather rushed, or seems unfinished - that's because it is. In fact, currently I have practically no art for the game's cover, and other such things.
I wasn't planning on having a Steam store page for the game this early, but I had to make one, and make it public, for something cool upcoming on Steam. :)
Regardless, now you can wishlist the game on Steam, as I've seen multiple people express their wish to do so!
The game's preliminary release date is set to May 21st of 2021. This is a rough estimate, and it's entirely possible the game will be finished earlier than that, or it might take more time to finish it. Regardless, the good news is the biggest chunk of work is already done.
What's left now is to:
1. finish up the remaining game levels
2. work on the levels in an iterative fashion to make them better and prettier
3. finish up work-in-progress art
4. play-test the absolute hell out of the game, so that there is NO repeat of the mess that was the launch of Game Dev Studio.
5. and lastly - release it.
I do hope you're excited for Intravenous - I sure am! It's very close to the stealth-action game I've always wanted to play, and it plays almost exactly how I wanted it to play!
Thank you for reading, and I hope you'll love this game when it's finally out!
[ 2020-11-27 22:31:43 CET ] [ Original post ] Welcome to your own Game Dev Studio!
How will you run your own offices and ascend to greatness in the gaming industry?
Non-linear progression. Fill the empty spaces in your office with any objects you wish, and when you run out of space, buy a new building to continue expanding!
Find the best employees for your studio. Employees have their skills, attributes, traits, interests, and knowledge on topics.
Create multiple teams, work on multiple game projects at once, or reach for the stars by focusing all your workpower on one game.
Just don't forget that you won't get to keep your employees forever.
Rev up those engines. Make game engines, update them with new tech, and revamp them when the code gets too messy!
Make awesome games. Employees? Check. Game engine? Check. Now it's time to make great games!
Hype it up! Advertise your games through a multitude of ways: invite reviewers for an interview, start a mass advertisement campaign, contact online personalities to create early playthrough videos of your game, hire agencies to shill your game online, and even bribe reviewers!
Show your rivals who's boss of this industry. Your rivals are on the lookout for talented developers just like you are, so get ready to fight off their attempts to lure your employees away with higher salaries. Give them a taste of their own medicine and buy them out when they go under!
Sway the odds of platform manufacturers. Games you release influence the fate of platform manufacturers for which they're made.
Good games will make a platform more attractive to gamers and change its market share for the better.
Never a dull moment. Story mode, four extra campaigns, a freeplay mode, and the ability to randomize various aspects of the game at the beginning of a playthrough make for greater replayability.MINIMAL SETUP- OS: Ubuntu 18.04
- Processor: Dual core @ 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128 MB VRAM
- Storage: 150 MB available space
RECOMMENDED SETUP- OS: Ubuntu 18.04
- Processor: Quad core @ 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB VRAM
- Storage: 150 MB available space
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FANATICAL BUNDLES

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