New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Night of the Blood Moon | |
Developer | Tyler McDermott | |
Publisher | Tyler McDermott | | |
Tags | RPG Adventure Singleplayer | | |
Release | 2019-01-14 | |
Steam | € £ $ / % |
News | 11 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/894000  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Linux Depot [302.71 M]
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LINUX STREAMERS (0)
Launched! |
The Super Wolf Blood Moon has come and gone, but the relentless Nightmare will not stop
Thank you everyone who helped out with bug-testing in the Early Access week. The game is in a great, and stable place, and when/if the day comes that there are more bugs please do not hesitate to message me. I'll get to them as soon as possible.
LAUNCH PATCH NOTES
The +Ammo Max skill has been removed when the boomerang is in usage.
The Orb no longer shows the target over top when using the mouse
Dash into Danger: Dashing into projectiles gives chances for drops
Melee and Ranged damage now both showed on skill screen
Your points are now displayed on the skill screen
Wizards now have a range modifier on their attacks.
Shooting in eclipse mode no longer causes you to attack
Window Scaling options are fixed and back.
YellowAfterLife's mouse lock tool has been added. Your mouse will now lock to screen during the game, and unlock on the main menu.
Steam Cloud should be properly disabled now. If not I will keep working on it. My apologies.
+Health now modifies in Eclipse Mode.
The player now gets 1.5s of invincibility on level start. I'm looking into re-modelling the room generation to provide safer spawns.
I reformatted the "Second Life" skill. It is now more clear, and harder to explode by accident.
Some achievement fixes and removals until further updates.
There is still lots I plan to do, but I am pumped to have Night of the Blood Moon in the world. Lets all have fun, and I'll keep working hard to make Night of the Blood Moon super awesome.
Thank you everyone for helping to make this such an awesome game. Don't forget to review it and tell your friends beatmeat
-Stix
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[ 2019-01-21 23:29:34 CET ] [ Original post ] |