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Breakables Now you can punch and kick to break some of the smaller objects in the game. Items like chairs, crates, barrels, and many other objects have been included in this update. If you can't punch or kick an object, don't forget to try stomping or bowling over it! Almost everything in the game can be broken! (almost!) Gang Aggression Some of the later levels of the game features enemies that gang up and collectively act a bit more aggressive. I have enhanced this apparent aggressiveness by giving waves of gangs more than 1 leader. Almost Dead When a player's health drops below 10%, they will now see a faint red pulsing blood border around the screen to remind them to go find some health. Robot Effects Added sound and particle effects to the Journalist's Robot in Scene 2. I was rather shocked that none of my testers happened to notice that this boss was completely mute. Paint Buckets This is not a big update, but I thought it would be funny to mention that the paint buckets in levels 5 and 7 now spill out colored paint. This update was inspired by the new ability to destroy breakable objects by punching and kicking. Go break some paint buckets! Small Fixes There were many minor fixes in this build, but not really worth mentioning individually. Things like setting the order in layer for some of the objects on tables or adjusting the width of the fence collider in the Spider Tank's arena (to prevent the Spider Tank from pushing you through the fence). I added a few extra props here and there to fill in some gaps, and so on.
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