Quality VS Quantity
I had previously optimized some of the enemies by down-scaling their animation sprite sheets. I was able to reduce the installation size by 1.2 GB. However, after play testing the game a few times, I started to realize that some of the game's graphics looked kind of bad. After improving the graphics a bit, the overall change increased the installation space by only 100 MB. This isn't bad, but there's still more optimization to come. (We're still down 1.1 GB from the original file size)
Gameplay Tweaks
I have continued tweaking the game play by adjusting various enemy stats (such as health and damage for example). I have moved some enemies around and added a few enemies here and there.
You play that one fat kid in school that everyone loves to pick on. But is that really such a good idea? Now you can kick some bully ass by punching, kicking, stomping, belly bumping, bowling over enemies or farting in their faces!
"Bully Beatdown" is a story-based comic book style Beat-Em-Up Brawler featuring Progressive Skill Mastering, 4 Difficulty Settings, an uplifting visual experience with tons of stuff to break along the way!
"Gamer Geek" and "Goth Chick" encourage "Fat Kid" to ask "Skool Gurl" out to the prom. He builds up courage while fending off bullies only to discover he has become one himself.