





Greetings Agents! We've released an update for Damsel. This update addressess some balance issues that we think will make your experience with the game a smoother, more entertaining one. The biggest change is the removal of most of the minigames completely. For some time now, these minigames have been a fairly divisive and we ultimately couldn't make them fit in a nice way with the rest of the gameplay. The core of Damsel is speed and precision, and these minigames weren't contributing to that. The other big change is the increase in Damsel's starting health from one hitpoint to three. One hitpoint was causing frustration for many players and making combat more forgiving means fewer restarts and more time completing missions. Damsel is most enjoyable when you get into the flow of movement and combat and too many deaths took away that opportunity. Here is the complete list of changes.
- Remove all minigames except hostage rescue and bomb diffusal.
- Lower amount of skull combo required for first super skull to one.
- Increase starting health on all missions to three.
- Lower damage of rockets to two hit points (previously three).
- Address issue with some controllers not connecting correctly.
- Hacking a server will now spawn two chellenge enemies.
- Cracking a safe will now spawn three skulls.
- Fix bug where best time is incorrectly recorded.
- Fix bug where 0% accuracy is incorrectly reported on mission complete screen.
- Increase reload speed of shotgun.
- Fix bug where hostages could be shot when just off screen.
- Fix bug in bad tutorial that may help better explain the concept of skull dashing.
- Fix some bad translations that were showing an error.
[ 2018-11-07 12:17:45 CET ] [ Original post ]
Greetings Agents! We've released an update for Damsel. This update addressess some balance issues that we think will make your experience with the game a smoother, more entertaining one. The biggest change is the removal of most of the minigames completely. For some time now, these minigames have been a fairly divisive and we ultimately couldn't make them fit in a nice way with the rest of the gameplay. The core of Damsel is speed and precision, and these minigames weren't contributing to that. The other big change is the increase in Damsel's starting health from one hitpoint to three. One hitpoint was causing frustration for many players and making combat more forgiving means fewer restarts and more time completing missions. Damsel is most enjoyable when you get into the flow of movement and combat and too many deaths took away that opportunity. Here is the complete list of changes.
- Remove all minigames except hostage rescue and bomb diffusal.
- Lower amount of skull combo required for first super skull to one.
- Increase starting health on all missions to three.
- Lower damage of rockets to two hit points (previously three).
- Address issue with some controllers not connecting correctly.
- Hacking a server will now spawn two chellenge enemies.
- Cracking a safe will now spawn three skulls.
- Fix bug where best time is incorrectly recorded.
- Fix bug where 0% accuracy is incorrectly reported on mission complete screen.
- Increase reload speed of shotgun.
- Fix bug where hostages could be shot when just off screen.
- Fix bug in bad tutorial that may help better explain the concept of skull dashing.
- Fix some bad translations that were showing an error.
[ 2018-11-07 12:17:45 CET ] [ Original post ]
🎮 Full Controller Support
- Damsel Linux [1.62 G]
Cause distress in this fast-paced, challenging action platformer! Speed through dozens of missions as Special Agent Damsel, the first and last line of defence against the seedy world of corporate vampires. Rescue hostages, disarm bombs, hack servers and dispatch the undead with precision, speed, and style. Balance frenetic action with split second choices, and pay attention, you never know where the next vamp will come from.
Enter a fully realised comic book world and help Damsel take on Red Mist, the powerful vampire corporation that’s adding a new (and illegal) ingredient to their popular vampire drink. Uncover the secrets of the new recipe and stop the corporation from achieving their ultimate plan, the total dominance of vampires on Earth!
Use Damsel’s powerful ultraviolet shotgun, quick reflexes, devastating melee, and lightning fast dash to string together stylish attacks. Tight and responsive controls let you move around each arena while avoiding the deadly hazards fiendishly placed to stop you in your tracks.
Experiment with each mission to discover that perfect sequence of moves and attacks that maximise your effectiveness. Master Damsel’s speed and precision to carve the perfect path through each arena, with every move counting toward that perfect score and a place at the top of the leaderboards.
Damsel is a ballet, and you’re the choreographer.
• Classic Arcade Vibe
Bite sized gameplay that’ll make you say “Just one more go” (although you said that a few tries ago…)
• Comic Book Campaign
Learn the secrets of Red Mist and put a stop to their evil plans.
• Competitive Arcade Leaderboards
Master your abilities by perfecting your runs and become the top agent.
• Chill Out Time
Chillout mode lets you take the edge off and enjoy the game without worrying about pesky things like dying.
• Extra challenge modes
For the discerning slayer, take the difficulty up a notch!
• Pumping Synth Soundtrack
Gothic grooves to slay too!
- OS: Ubuntu 12.04 or later
- Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
- Storage: 4 GB available space
- OS: Ubuntu 12.04 or later
- Processor: Intel i5 series or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
- Storage: 4 GB available space
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