If you became homeless... what would you do?
CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.
20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.

Will you spend the day begging, depending on the kindness of others?
Will you find shelter in the night?
Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.
But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.
Every run is different, and with each run comes more ways to explore CHANGE.
Join us in the community section to discuss the game with the team!
CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.
20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.

- An endless city to explore filled with randomly generated items, events and environments, unique to every playthrough
- Develop perks by experimenting with different methods of survival
- Beg, busk or work your way to finding a new home
- Randomly generated "night events" lets you develop your own abstract story
- Find companions, find shelter, find kindness
- A complete weather system will force you to adjust your survival strategy in rain and snow
- Build your own inventory with food, items for survival and more.
- Unlock new items for your next playthrough as you progress
- Buy items or steal from shops, spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings
- Experience a beautifully composed emotional soundtrack
Will you spend the day begging, depending on the kindness of others?
Will you find shelter in the night?
Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.
But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.
Every run is different, and with each run comes more ways to explore CHANGE.
PLANS
Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.Join us in the community section to discuss the game with the team!
Day 36 Patch! More bug fixes and balancing
Some new night events have been added
When the day gets to 18:30, the time now pulses red slightly
Stealing items now has a lower success chance
When you study, there's now a chance that you'll get a happiness boost if you study well
It now takes a bit longer to get the SHELTER REGULAR perk
Various crimes will increase your crime level more
Chance of reduced happiness after getting caught committing a crime increased
Various xp levels in the IS THERE STILL HOPE screen have been rebalanced
Rain now occurs more often
Busking is now a bit more profitable, we nearly nerfed it to death!
Winter coat has been nerfed slightly
Fixed a bug that caused issues if you had a popup show while moving to a new area
Items that are not yet unlocked will no longer appear in shops
Fixed a bug where you could activate a bench and fastforward sleep while inside a building if you clicked on both quickly
Fixed normal items appearing as special items if they were in a particular slot in the shop
Fixed a bug that caused your total earned cash in a run to not be calculated properly
Fixed some cases where you could still move after being caught by police
Fixed a bug that caused many issues occasionally after being moved on by police
Fixed a bug where you could still beg if you spammed the mouse after being caught by police
Fixed a bug where the police would get stuck standing in place after making an arrest
Fixed a bug where you couldn't move for several seconds sometimes after spending a night in jail
Fixed the PET DOG text showing when in jail if you had the dog
Fixed a bug that allowed you to enter buildings while being chased by police
Fixed various cases where going back to the main menu from the game and then going back in would cause issues
Fixed a bug that cause the Winter Cold/Exposure stat icon to pulse constantly
Updated our Cursor code to help with some linux issues (this is a work in progress, please report any further issues so we can get on them!)
Hello all, we're back with another patch!
This time we're adding a few more night events and fixing a load of bugs, plus giving some love to our Linux users who've had issues for some time. We'll keep working until the game is perfect. :)
Enjoy!
Changes and new stuff
Some new night events have been added
When the day gets to 18:30, the time now pulses red slightly
Balancing
Stealing items now has a lower success chance
When you study, there's now a chance that you'll get a happiness boost if you study well
It now takes a bit longer to get the SHELTER REGULAR perk
Various crimes will increase your crime level more
Chance of reduced happiness after getting caught committing a crime increased
Various xp levels in the IS THERE STILL HOPE screen have been rebalanced
Rain now occurs more often
Busking is now a bit more profitable, we nearly nerfed it to death!
Winter coat has been nerfed slightly
Bug fixes
Fixed a bug that caused issues if you had a popup show while moving to a new area
Items that are not yet unlocked will no longer appear in shops
Fixed a bug where you could activate a bench and fastforward sleep while inside a building if you clicked on both quickly
Fixed normal items appearing as special items if they were in a particular slot in the shop
Fixed a bug that caused your total earned cash in a run to not be calculated properly
Fixed some cases where you could still move after being caught by police
Fixed a bug that caused many issues occasionally after being moved on by police
Fixed a bug where you could still beg if you spammed the mouse after being caught by police
Fixed a bug where the police would get stuck standing in place after making an arrest
Fixed a bug where you couldn't move for several seconds sometimes after spending a night in jail
Fixed the PET DOG text showing when in jail if you had the dog
Fixed a bug that allowed you to enter buildings while being chased by police
Fixed various cases where going back to the main menu from the game and then going back in would cause issues
Fixed a bug that cause the Winter Cold/Exposure stat icon to pulse constantly
Updated our Cursor code to help with some linux issues (this is a work in progress, please report any further issues so we can get on them!)
[ 2018-10-26 19:23:39 CET ] [Original Post]
Minimum Setup
- OS: Linux Mint
- Processor: 2.3 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256mb Graphics card
- Storage: 100 MB available space
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