Hello! Another day is over, and we're back with out biggest patch yet (again)!
It's been awhile since our last patch because we crammed so much into this one, but we're gonna go back lots of quickfire patches over the next week or so. The next big content patch includes more story elements and SFX!
Tomorrow we're also uploading a new patch for mac users that should fix the issues they're having.
See ya till next time! :)
Changes and new stuff:
The Subway is now open! We're going to expand it's features as we go.
2 New charity events have been added: "Medical Check-up" & "Support Group"
13 new perks have been added
Busking UI has a littlle additional instruction, but busking will get a rework soon enough...
More night events have been added... some can even now award perks!
A new city event has been added: "Tabloid Slur"
A new setting has been added to the options menu: MOUSE MODE. For now, you can choose whether to use "Simple mode", where everything is interacted with via left click which is the default, or you can set "R Click Move" for movement with right click. We'll add a left click for movement and right click for interaction setting soon.
Added new status icons for pills, vitamins and brain drain (daily study loss)
Balancing
Being caught stealing now increases crime level more
The Shelter now also provides the "Warmed" status
Eating food that would make you ill when you're already sick now decreases happiness by 2
Bigger bag now holds 50 scrap... sorry!
Base generousity level of pedestrians has been increased very slightly
Busking is now much more profitable during rush hour, but less profitable at other times. We'll add additional UI to show bonuses that affect busking as part of the rework that's coming later.
Warmed status lasts longer, and scarf is more powerful
It now takes longer to get the Love perk
Recycling scrap now gives a bit less cash at base perk level, this balances the new perks around scrap and recycling
Hunger and Happiness loss while in Library has been reduced
Spending time at the bar now also restores some hunger
Meal Deal and New Clothes price reduced
It now takes longer to get busking related perks
You no longer lose study daily if you have a job
Time between hunger ticks has been reduced by 3%, meaning 3% more hunger loss
Construction job now requires 80 study
Bug Fixes
Fixed a bug where you could busk into the night and break a lot of stuff.
Fixed a bug where talking to someone as you entered a building would stop you from being able to talk to anyone until the next day
Fixed Master Volume setting not being saved
The rain no longer starts/stops while in menus (rain still stops if you spend time in a building)
Fixed various issues with the IS THERE STILL HOPE screen (getting max level after one game and the UI breaking)
Fixed various cases where you could get to 21 scrap without a Bigger Bag
Fixed the bad hygiene icon appearing in trash popups when an item or perk protected you from hygiene loss
Popups no longer show while busking, they are now queued to wait until you finish
Fixed a bug that caused the "Warmed" status to begin ticking down while still inside a building
Fixed a bug where buying cigarettes from a shop with auto-eat ticked would not count towards a smoke for the purposes of calculating withdrawal.
Fixed the "Starving" status icon pulsing continuously sometimes and it now appears when hunger is 0 instead of 5
Fixed a bug where moving to a new area reset progression on a couple of perks
Slowed down the shivering animation a bit more
Fixed a bug where you could get the dog night event when you still had the dog
Fixed a bug where a second or delayed eat sound would play sometimes
You now cannot spend time in toilets beyond 9pm
Fixed a bug where spamming the steal button, before the stealing popup showed, would allow you to get a load of items
Fixed a bug where busking at certain times could make the other systems in the game think you were busking forever no matter what you were doing. This caused a bunch of issues.
[ 2018-11-10 20:56:27 CET ] [ Original post ]